Midrange Shadow / Fire · Floating Poison Gas

Four cards. A shared purpose.

IntermediateMidrangeShadowFire
CTier69.5% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Floating Poison Gas

Shadow · Rare

  1. ExploisonabilityKeep
  2. toxKeep
  3. Replace : TenacityT2
    to buy

Codex of Ancient Woes

Shadow · Epic

  1. Dark ScriptabilityKeep
  2. toxKeep
  3. Free slotT4
    to buy

Moxilys, the Humming One

Shadow · Common

  1. DoubleshadowabilityKeep
  2. RegenairabilityKeep
  3. Free slotT6
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityKeep
  2. toxKeep
  3. toxKeep

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings220 Spamtons generated+16.5% Plan potential
T2

Bomba

Floating Poison Gas · Epic

Replace : Tenacity

+4.1%
T4

Graveyard

Codex of Ancient Woes · Rare

+5.8%
T6

Berserk

Moxilys, the Humming One · Rare

+6.7%

Expected value of a random purchase, before → after this plan: +0.2% → +0.1%

Avoid for this deck

AoE · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Multiplier · Mystery · Poison · Reset · Revenge · Punching Bag · Temporality · Avenger

Theoretical score11,836
Estimated elimination7.8 turns
Effective HP4,035
Healing1,075

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 7.8 turns.
  • 1,075 healing in the simulation.

Watch points

  • Sensitive to Shadow resistance: -21% score, elimination in 10 turns against that profile.
  • Sensitive to Fire resistance: -10% score, elimination in 8.8 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Shadow / Fire axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.8 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Evolution

Floating Poison Gas

This card’s passives (excluding shop passives) increase in rarity as its HP decreases. Effects change at 75%, 50%, and 25% HP.

Recommended

F/W-Shield

Codex of Ancient Woes

Fire resistance (+25%) Water resistance (+25%)

Recommended

Life-8

Moxilys, the Humming One

The card's HP and max HP are doubled at the start of turn 8

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended
Adapt in the workshop

Why it works

Start the engine

Codex of Ancient Woes, Moxilys, the Humming One feed the composition with bonuses. The main axes are Shadow / Fire / Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Floating Poison Gas + Moxilys, the Humming One have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.8 turns. Check the curve to see when the investment pays off.

Protect the composition

Moxilys, the Humming One provide support or control tools. The model estimates 4,035 effective HP and 1,075 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 193 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+71
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
93
02Turn 2165 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+71
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +2
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
61Shadow +2
Floating Poison Gas
ExploisonFloating Poison Gas
104
See the rest of the planCollapse the plan+8 turns
03Turn 3227 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+71
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +3
Floating Poison Gas
ExploisonFloating Poison Gas
112
Apprentice of Death
Nocturnal BurnApprentice of Death
115
04Turn 4226 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+71
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +4
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
98Shadow +2
Floating Poison Gas
ExploisonFloating Poison Gas
128
05Turn 5334 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+92
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +5
Apprentice of Death
Nocturnal BurnApprentice of Death
184
Floating Poison Gas
ExploisonFloating Poison Gas
150
06Turn 6597 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+113
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +6
Apprentice of Death
Nocturnal BurnApprentice of Death
233
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
176Shadow +2
Floating Poison Gas
ExploisonFloating Poison Gas
188
07Turn 7503 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+134
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +7
Apprentice of Death
Nocturnal BurnApprentice of Death
295
Floating Poison Gas
ExploisonFloating Poison Gas
208
08Turn 8865 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+156
Codex of Ancient Woes
Dark ScriptCodex of Ancient Woes
Shadow +8
Apprentice of Death
Nocturnal BurnApprentice of Death
352
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
270Shadow +2
Floating Poison Gas
ExploisonFloating Poison Gas
243
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.