Ramp Earth / Light · Verdant Fruit Cruncher

Four cards. A shared purpose.

AccessibleElemental rampEarthLight
BTier77% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityReplaceable
  2. Replace : Final DelightT4
    to buy
  3. toxReplaceable

Verdant Fruit Cruncher

Earth · Common

  1. TorrentabilityKeep
  2. toxReplaceable
  3. Free slotT2
    to buy

Rob the Adventurer

Earth · Common

  1. AdventureabilityKeep
  2. toxReplaceable
  3. toxKeep

Golden Boar

Earth · Common

  1. Earth ShakerabilityKeep
  2. toxKeep
  3. Free slotT6
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings213 Spamtons generated+18.7% Plan potential
T2

Reset

Verdant Fruit Cruncher · Epic

+14.1%
T4

Graveyard

Commando Gerz · Common

Replace : Final Delight (ability)

+3.4%
T6

Stun

Golden Boar · Legendary

+1.1%

Expected value of a random purchase, before → after this plan: +1.4% → +0.1%

Avoid for this deck

Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Backlash · Random shapeshifter · Mimicry · Poison · Revenge · Temporality

Theoretical score12,381
Estimated elimination7.7 turns
Effective HP7,073
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 4 cards with active generation.
  • Estimated elimination in 7.7 turns.

Watch points

  • Sensitive to Earth resistance: -13% score, elimination in 9.2 turns against that profile.
  • No healing in the simulation.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Light axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.7 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

Epic AOE

Verdant Fruit Cruncher

Start the game with the "AoE" passive.

Recommended

Evolution

Rob the Adventurer

This card’s passives (excluding shop passives) increase in rarity as its HP decreases. Effects change at 75%, 50%, and 25% HP.

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended
Adapt in the workshop

Why it works

Start the engine

Commando Gerz, Verdant Fruit Cruncher, Rob the Adventurer, Golden Boar feed the composition with bonuses. The main axes are Earth / Light / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Verdant Fruit Cruncher + Commando Gerz have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.7 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 7,073 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 186 damage
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
86
02Turn 2244 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Rob the Adventurer
AdventureRob the Adventurer
Golden Boar
Earth ShakerGolden Boar
94Earth +2
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
150
See the rest of the planCollapse the plan+8 turns
03Turn 3183 damage
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
183
04Turn 4387 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
245
Golden Boar
Earth ShakerGolden Boar
142Earth +2
05Turn 5305 damage
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
305
06Turn 6572 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
382
Golden Boar
Earth ShakerGolden Boar
190Earth +2
07Turn 7456 damage
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
456
08Turn 8785 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Rob the Adventurer
AdventureRob the Adventurer
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
547
Golden Boar
Earth ShakerGolden Boar
238Earth +2
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.