- Word-ChewabilityDeck core
- Replace : Punching BagT2to buy
- Replace : ShadowheartT6to buy
Aleera + The Inventor
Aleera + The Inventor (with Ameru and Cloudy Rodent) is the 6th deck with an accessible collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier B); with these talents it is S at Bronze · Silver and A at Gold · Crystal. Midrange deck in Shadow and Light, estimated elimination in 7.4 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- MateriaabilityReplaceable
- RainbowabilityDeck core
- toxReplaceable
- Smoky DreamabilityDeck core
- Replace : SmokeT4to buy
- toxReplaceable
- LightningabilityDeck core
- toxDeck core
- Replace : AoET8to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Berserk
- T6Poison
- T8Berserk
Berserk
Aleera, Nightmare-Eater · Common
Replace : Punching Bag
Berserk
Ameru · Rare
Replace : Smoke
Poison
Aleera, Nightmare-Eater · Common
Replace : Shadowheart
Berserk
Cloudy Rodent · Epic
Replace : AoE
Expected value of a random purchase, before → after this plan: +1.3% → +0.1%
Avoid for this deck
Bomba · Camouflage · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Punching Bag · Spamland · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.1% · 8.1 turnsSecond +4.1% · 7.1 turns
- Fragile deck+9.5%6 turns · strength
- Tank deck-35.4%11.1 turns · weakness
- Resists Fire-0.1%7 turns
- Resists Water-0.1%7 turns
- Resists Earth-0.1%7 turns
- Resists Nature-0.1%7 turns
- Resists Shadow-24.6%9.7 turns · weakness
- Resists Light-0.8%7 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.4 turns.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 9.7 turns.
- No healing.
- Relies on Word-Chew (Aleera, Nightmare-Eater).
How the game goes
- Turn 2: first bonuses (The Inventor).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (1,478).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedSoul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedCavalry
AmeruIncreases the max HP of all other allied cards by (+100)
RecommendedEvolution
Cloudy RodentIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedHow it wins
Generation
The Inventor (+8 everywhere); Ameru (+8 Light, +8 Water, +8 Shadow). First bonuses on turn 2.
Damage
Word-Chew (Aleera, Nightmare-Eater): 61% of the damage; Lightning (Cloudy Rodent): 25% of the damage. 3,040 useful damage, opponent eliminated in 7.4 turns.
Survival
No healing: with 4,821 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2305 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3110 damage
04Turn 4816 damage
06Turn 61,477 damage
08Turn 8958 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.