Squall + Aleera

Squall + Aleera (with Ephial and Cloudy Rodent) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier A at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Light, estimated elimination in 7.5 turns; first Tox to aim for: Berserk on turn 2.

Advanced collectionMidrangeShadowLight
ATier84.4% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendAGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Squall, Emissary of Nightmares

Shadow · Rare

  1. Cosmic FlamesabilityReplaceable
  2. Cosmic LightabilityReplaceable
  3. toxReplaceable

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT8
    to buy
  3. toxReplaceable

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityReplaceable
  3. Replace : ResetT2
    to buy

Cloudy Rodent

Light · Common

  1. LightningabilityDeck core
  2. Replace : TauntT4
    to buy
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings324 Spamtons generated+22.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 75 SpamtonsBerserk
  2. T4Luck 4 · 154 SpamtonsBerserk
  3. T6Luck 6 · 237 Spamtonsskip
  4. T8Luck 8 · 324 SpamtonsBerserk
T2

Berserk

Ephial · Common

Replace : Reset

+4.2%
T4

Berserk

Cloudy Rodent · Rare

Replace : Taunt

+8.9%
T8

Berserk

Aleera, Nightmare-Eater · Epic

Replace : Punching Bag

+9.1%

Expected value of a random purchase, before → after this plan: +1.3% → +0.4%

Avoid for this deck

Camouflage

Theoretical score14,648
Estimated elimination7.5 turns
Effective HP5,630
Healing443
Spamtons / turn36

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4% · 8 turnsSecond +4% · 7 turns

Strengths

  • Eliminates the opponent in 7.5 turns.
  • 443 healing over the game.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.2 turns.
  • Only one generator: Squall, Emissary of Nightmares.
  • Relies on Word-Chew (Aleera, Nightmare-Eater).

How the game goes

  1. Turn 3: first bonuses (Squall, Emissary of Nightmares).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (1,335).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Blue Whale

Squall, Emissary of Nightmares

Increases this card’s HP by (+200)

Recommended

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Cavalry

Ephial

Increases the max HP of all other allied cards by (+100)

Recommended

Evolution

Cloudy Rodent

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended
Adapt in the workshop

How it wins

Generation

Squall, Emissary of Nightmares (+8 Light, +8 Fire). First bonuses on turn 3.

Damage

Word-Chew (Aleera, Nightmare-Eater): 65% of the damage; Lightning (Cloudy Rodent): 24% of the damage. 3,040 useful damage, opponent eliminated in 7.5 turns.

Survival

443 healing over the game, mostly from Ephial. 5,630 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2301 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
237 damage
Cloudy Rodent
LightningCloudy Rodent
64 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3136 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
68 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
68 damageFire +4
04Turn 4920 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
633 damage
Cloudy Rodent
LightningCloudy Rodent
204 damage
Ephial
Astral TackleEphial
83 damage
05Turn 50 damage
Ephial
Planet HealEphial
+443
06Turn 61,336 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
893 damage
Cloudy Rodent
LightningCloudy Rodent
267 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
88 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
88 damageFire +4
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8876 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
572 damage
Cloudy Rodent
LightningCloudy Rodent
304 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.