Aleera + Deer of Mournful Colors

Aleera + Deer of Mournful Colors (with Apprentice of Death and Commando Gerz) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier A at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.1 turns; first Tox to aim for: Poison on turn 2.

IntermediateMidrangeShadowFire
ATier86.1% · Relative indexv1.23

By rank, with these talentsCeleste · LegendAGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. toxReplaceable
  3. Replace : ShadowheartT8
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Deer of Mournful Colors

Nature · Rare

  1. Elemental DrainabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Commando Gerz

Earth · Rare

  1. Replace : CigarillosT6
    to buy
  2. Replace : Final DelightT4
    to buy
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings226 Spamtons generated+35.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 43 SpamtonsPoison
  2. T4Luck 4 · 140 SpamtonsBerserk
  3. T6Luck 6 · 181 SpamtonsGraveyard
  4. T8Luck 8 · 226 SpamtonsBerserk
T2

Poison

Deer of Mournful Colors · Common

+19.8%
T4

Berserk

Commando Gerz · Rare

Replace : Final Delight (ability)

+7.3%
T6

Graveyard

Commando Gerz · Rare

Replace : Cigarillos (ability)

+3.1%
T8

Berserk

Aleera, Nightmare-Eater · Epic

Replace : Shadowheart

+5.3%

Expected value of a random purchase, before → after this plan: +9.1% → +0%

Avoid for this deck

Bomba · Shapeshifter · Optimisation · Taunt · Revenge · Temporality · Tenacity

Theoretical score14,191
Estimated elimination7.1 turns
Effective HP4,617
Healing416
Spamtons / turn20

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.2% · 7.4 turnsSecond +2.2% · 6.9 turns

Strengths

  • Eliminates the opponent in 7.1 turns.
  • 416 healing over the game.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 9 turns.
  • Only one generator: Commando Gerz.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Multi Start

Deer of Mournful Colors

Gain (+3) in each element.

Recommended

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+12 Earth, +12 Light). First bonuses on turn 2.

Damage

Word-Chew (Aleera, Nightmare-Eater): 39% of the damage; Nocturnal Burn (Apprentice of Death): 31% of the damage. 2,920 useful damage, opponent eliminated in 7.1 turns.

Survival

416 healing over the game, mostly from Deer of Mournful Colors. 4,617 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 169 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
69 damage+34
02Turn 2404 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
325 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
79 damage+39
See the rest of the planCollapse the plan+8 turns
03Turn 3432 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
351 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
81 damage+40
04Turn 41,092 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
1,001 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
91 damage+45
05Turn 5535 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
394 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
141 damage+71
06Turn 6155 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
155 damage+77
07Turn 7496 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
315 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
181 damage+90
08Turn 8215 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
215 damage+108
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.