- Glacial LaserabilityDeck core
- Critical FallabilityDeck core
- Precise FallabilityDeck core
Aleera + Apprentice of Death
Aleera + Apprentice of Death (with Sovereign of the Ether Falls and Cloudy Rodent) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier B at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Aggro deck across 3 elements, estimated elimination in 6.7 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- LightningabilityDeck core
- toxDeck core
- Replace : AoET4to buy
- Word-ChewabilityDeck core
- Replace : Punching BagT2to buy
- toxReplaceable
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Berserk
- T6skip
Berserk
Aleera, Nightmare-Eater · Common
Replace : Punching Bag
Berserk
Cloudy Rodent · Rare
Replace : AoE
Expected value of a random purchase, before → after this plan: +0.9% → +0.1%
Avoid for this deck
Bomba · Shield · Brutal · Camouflage · Lucky · Lightheart · Natureheart · Earthheart · Heart Resistance · Vanish · Eternity · Smoke · Freeze · Immunity · Inversion · Shapeshifter · Multiplier · Optimisation · Phoenix · Taunt · Revenge · Punching Bag · Ancient Healing · Spamland · Temporality · Tenacity · Vampirism
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -3.7% · 7.1 turnsSecond +3.7% · 6.2 turns
- Fragile deck+9.5%5.4 turns · strength
- Tank deck-28.2%9.4 turns · weakness
- Resists Fire-1.5%6.4 turns
- Resists Water-0.6%6.4 turns
- Resists Earth0%6.3 turns
- Resists Nature0%6.3 turns
- Resists Shadow-8.9%7.2 turns · weakness
- Resists Light-0.8%6.4 turns
Strengths
- Eliminates the opponent in 6.7 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 7.2 turns.
- No healing.
How the game goes
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (1,589).
- Turn 7: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Weaken
Sovereign of the Ether FallsReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedEvolution
Cloudy RodentIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+10%).
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Word-Chew (Aleera, Nightmare-Eater): 47% of the damage; Nocturnal Burn (Apprentice of Death): 34% of the damage. 3,040 useful damage, opponent eliminated in 6.7 turns.
Survival
No healing: with 3,057 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 15 damage
02Turn 2255 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3317 damage
04Turn 4680 damage
05Turn 511 damage
06Turn 61,590 damage
07Turn 7380 damage
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.