Aleera + Arctic Crystal Serpent

Aleera + Arctic Crystal Serpent (with Sovereign of the Ether Falls and Ameru) is the 1st deck with an intermediate collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier A); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck in Shadow and Water, estimated elimination in 5.7 turns; first Tox to aim for: Berserk on turn 2.

IntermediateAggro / burstShadowWater
ATier85.7% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT4
    to buy
  3. Replace : ShadowheartT6
    to buy

Arctic Crystal Serpent

Water · Epic

  1. Snowflake DanceabilityDeck core
  2. Mist DanceabilityDeck core
  3. toxReplaceable

Sovereign of the Ether Falls

Water · Rare

  1. Glacial LaserabilityDeck core
  2. Critical FallabilityDeck core
  3. Precise FallabilityDeck core

Ameru

Light · Rare

  1. Smoky DreamabilityDeck core
  2. Replace : SmokeT2
    to buy
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings201 Spamtons generated+14.5% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 63 SpamtonsBerserk
  2. T4Luck 4 · 130 SpamtonsBerserk
  3. T6Luck 6 · 201 SpamtonsVitalheart
T2

Berserk

Ameru · Common

Replace : Smoke

+4.5%
T4

Berserk

Aleera, Nightmare-Eater · Rare

Replace : Punching Bag

+6.6%
T6

Vitalheart

Aleera, Nightmare-Eater · Rare

Replace : Shadowheart

+3.3%

Expected value of a random purchase, before → after this plan: +0.6% → +0.1%

Avoid for this deck

Camouflage · Eternity · Freeze · Inversion · Punching Bag

Theoretical score14,816
Estimated elimination5.7 turns
Effective HP4,452
Healing0
Spamtons / turn30

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.3% · 6.7 turnsSecond +2.3% · 6.1 turns

Strengths

  • Eliminates the opponent in 5.7 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 7.5 turns.
  • No healing.
  • Only one generator: Ameru.

How the game goes

  1. Turn 3: first bonuses (Ameru).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (1,592).
  4. Turn 6: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Crit Bag

Arctic Crystal Serpent

Increases this card's critical chance by (+1%) each time it takes damage from an enemy card.

Recommended

Weaken

Sovereign of the Ether Falls

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Cavalry

Ameru

Increases the max HP of all other allied cards by (+100)

Recommended
Adapt in the workshop

How it wins

Generation

Ameru (+4 Light, +4 Water, +4 Shadow). First bonuses on turn 3.

Damage

Word-Chew (Aleera, Nightmare-Eater): 66% of the damage; Mist Dance (Arctic Crystal Serpent): 22% of the damage. 3,040 useful damage, opponent eliminated in 5.7 turns.

Survival

No healing: with 4,452 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 14 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
4 damage
02Turn 2384 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
197 damage
Arctic Crystal Serpent
Mist DanceArctic Crystal Serpent
95 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
4 damage
Arctic Crystal Serpent
Snowflake DanceArctic Crystal Serpent
88 damage
See the rest of the planCollapse the plan+8 turns
03Turn 374 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Ameru
Smoky DreamAmeru
68 damageLight +4 · Water +4 · Shadow +4
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
6 damage
04Turn 41,102 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
689 damage
Arctic Crystal Serpent
Mist DanceArctic Crystal Serpent
224 damage
Arctic Crystal Serpent
Snowflake DanceArctic Crystal Serpent
183 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
6 damage
05Turn 56 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
6 damage
06Turn 61,592 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
1,213 damage
Arctic Crystal Serpent
Mist DanceArctic Crystal Serpent
379 damage
07Turn 7Simulation complete.

Simulation complete.

08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.