Aleera + Apprentice of Death

Aleera + Apprentice of Death (with Medusine Thorn and Wibs the Blazing) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Fire and Shadow, estimated elimination in 8.9 turns; first Tox to aim for: Reflection on turn 2.

AccessibleMidrangeFireShadow
BTier76.4% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Wibs the Blazing

Fire · Common

  1. Lava-flowabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT8
    to buy
  3. toxDeck core

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT2
    to buy
  3. Replace : ShadowheartT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings309 Spamtons generated+24.9% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsReflection
  2. T4Luck 4 · 114 SpamtonsBerserk
  3. T6Luck 6 · 222 Spamtonsskip
  4. T8Luck 8 · 279 SpamtonsGraveyard
T2

Reflection

Aleera, Nightmare-Eater · Common

Replace : Punching Bag

+3.4%
T4

Berserk

Aleera, Nightmare-Eater · Rare

Replace : Shadowheart

+16.4%
T8

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+5.1%

Expected value of a random purchase, before → after this plan: +11.5% → +0.1%

Avoid for this deck

AoE · Shield · Lucky · Lightheart · Natureheart · Earthheart · Vanish · Smoke · Immunity · Inversion · Shapeshifter · Multiplier · Optimisation · Taunt · Reset · Revenge · Punching Bag · Spamland · Temporality · Tenacity · Avenger

Theoretical score12,868
Estimated elimination8.9 turns
Effective HP3,068
Healing753
Spamtons / turn26

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -3.4% · 7.8 turnsSecond +3.4% · 6.9 turns

Strengths

  • Eliminates the opponent in 8.9 turns.
  • 753 healing over the game.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.7 turns.
  • Struggles against a deck resisting Fire: elimination in 7.5 turns.
  • Only one generator: Medusine Thorn.

How the game goes

  1. Turn 3: first bonuses (Medusine Thorn).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 4: damage peak (763).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

F/E-Shield

Wibs the Blazing

Fire resistance (+25%) Earth resistance (+25%)

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

F/W-Shield

Aleera, Nightmare-Eater

Fire resistance (+25%) Water resistance (+25%)

Recommended
Adapt in the workshop

How it wins

Generation

Medusine Thorn (+7 Fire). First bonuses on turn 3.

Damage

Nocturnal Burn (Apprentice of Death): 41% of the damage; Word-Chew (Aleera, Nightmare-Eater): 29% of the damage. 2,920 useful damage, opponent eliminated in 8.9 turns.

Survival

753 healing over the game, mostly from Medusine Thorn. 3,068 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 173 damage
Wibs the Blazing
Lava-flowWibs the Blazing
56 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
17 damage+25
02Turn 2315 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
240 damage
Wibs the Blazing
Lava-flowWibs the Blazing
58 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
17 damage+33
See the rest of the planCollapse the plan+8 turns
03Turn 3440 damage
Medusine Thorn
MoltMedusine Thorn
Fire +7
Apprentice of Death
Nocturnal BurnApprentice of Death
356 damage
Wibs the Blazing
Lava-flowWibs the Blazing
67 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
17 damage+65
04Turn 4763 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
677 damage
Wibs the Blazing
Lava-flowWibs the Blazing
69 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
17 damage+73
05Turn 588 damage
Wibs the Blazing
Lava-flowWibs the Blazing
71 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
17 damage+80
06Turn 6647 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
529 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
39 damage+109
Wibs the Blazing
Lava-flowWibs the Blazing
79 damage
07Turn 7122 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
39 damage+116
Wibs the Blazing
Lava-flowWibs the Blazing
83 damage
08Turn 8127 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
40 damage+124
Wibs the Blazing
Lava-flowWibs the Blazing
87 damage
09Turn 9542 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
386 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
62 damage+153
Wibs the Blazing
Lava-flowWibs the Blazing
94 damage
10Turn 10Simulation complete.

Simulation complete.