- Glacial LaserabilityDeck core
- Critical FallabilityDeck core
- Precise FallabilityDeck core
Sovereign of the Ether Falls + Apprentice of Death
Sovereign of the Ether Falls + Apprentice of Death (with Cloudy Rodent and Wibs the Blazing) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Midrange deck across 3 elements, estimated elimination in 8.2 turns; first Tox to aim for: Graveyard on turn 4.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- LightningabilityDeck core
- toxDeck core
- toxReplaceable
- Nocturnal BurnabilityDeck core
- Replace : GraveyardT4to buy
- toxDeck core
- Lava-flowabilityDeck core
- Replace : FireheartT8to buy
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2skip
- T4Graveyard
- T6skip
- T8Fireheart
Graveyard
Apprentice of Death · Rare
Replace : Graveyard
Fireheart
Wibs the Blazing · Epic
Replace : Fireheart
Expected value of a random purchase, before → after this plan: +0% → +0.2%
Avoid for this deck
Poison
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.1% · 9.3 turnsSecond +2.1% · 9.2 turns
- Fragile deck+14.7%7.4 turns · strength
- Tank deck-52.8%13.2 turns · weakness
- Resists Fire-11.4%9.6 turns · weakness
- Resists Water-5%9.1 turns · weakness
- Resists Earth0%8.6 turns
- Resists Nature0%8.6 turns
- Resists Shadow-0.7%8.7 turns
- Resists Light-4.9%9 turns
Strengths
- Eliminates the opponent in 8.2 turns.
- 53 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Fire: elimination in 9.6 turns.
- Struggles against a deck resisting Water: elimination in 9.1 turns.
- Relies on Nocturnal Burn (Apprentice of Death).
How the game goes
- Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
- Turn 8: damage peak (1,037).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Weaken
Sovereign of the Ether FallsReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedEvolution
Cloudy RodentIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedRevitalization
Apprentice of Death5% chance each turn to restore this card’s HP to maximum.
RecommendedInscribed
Wibs the BlazingThe card is immune to Vanish effects
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Nocturnal Burn (Apprentice of Death): 62% of the damage; Lightning (Cloudy Rodent): 23% of the damage. 2,960 useful damage, opponent eliminated in 8.2 turns.
Survival
53 healing over the game. 2,882 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 162 damage
02Turn 2118 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3391 damage
04Turn 4223 damage
05Turn 575 damage
06Turn 6872 damage
07Turn 7594 damage
08Turn 81,037 damage
09Turn 9281 damage
10Turn 10Simulation complete.
Simulation complete.