- Call of the ForestabilityDeck core
- Replace : Solar healT2to buy
- toxDeck core
Aleera + Apprentice of Death
Aleera + Apprentice of Death (with Spirit of the Fauna and Paguroniyx) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 8.1 turns; first Tox to aim for: Fireheart on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Word-ChewabilityDeck core
- Replace : Punching BagT4to buy
- Replace : ShadowheartT8to buy
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
- BurrowabilityDeck core
- Venomous ShearsabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Fireheart
- T4Berserk
- T6skip
- T8Shadowheart
Fireheart
Spirit of the Fauna · Common
Replace : Solar heal (ability)
Berserk
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Shadowheart
Aleera, Nightmare-Eater · Epic
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +11.4% → +0%
Avoid for this deck
Inversion
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.8% · 8.7 turnsSecond +2.8% · 8 turns
- Fragile deck+13.2%5.6 turns · strength
- Tank deck-44.7%12.5 turns · weakness
- Resists Fire-6.4%8.1 turns · weakness
- Resists Water0%7.4 turns
- Resists Earth0%7.4 turns
- Resists Nature-3.5%7.8 turns
- Resists Shadow-39.1%11.5 turns · weakness
- Resists Light0%7.4 turns
Strengths
- Eliminates the opponent in 8.1 turns.
- 236 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 11.5 turns.
- Struggles against a deck resisting Fire: elimination in 8.1 turns.
- Only one generator: Spirit of the Fauna.
How the game goes
- Turn 4: first bonuses (Spirit of the Fauna).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (1,128).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Armor
Spirit of the FaunaWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+10%).
RecommendedSoul Vitality
PaguroniyxWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
Spirit of the Fauna (+8 Nature). First bonuses on turn 4.
Damage
Word-Chew (Aleera, Nightmare-Eater): 47% of the damage; Nocturnal Burn (Apprentice of Death): 35% of the damage. 2,960 useful damage, opponent eliminated in 8.1 turns.
Survival
236 healing over the game, mostly from Spirit of the Fauna. 7,006 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
See the rest of the planCollapse the plan+8 turns
04Turn 4800 damage
05Turn 5Abilities on cooldown.
Abilities on cooldown.
06Turn 61,129 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.
08Turn 8676 damage
10Turn 10Simulation complete.
Simulation complete.