Midrange Fire / Water · Prisoner of the Machine

Four cards. A shared purpose.

AccessibleMidrangeFireWater
CTier69.3% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Prisoner of the Machine

Fire · Common

  1. ExplosionabilityKeep
  2. Replace : EmberguardT6
    to buy
  3. Free slotT2
    to buy

Wibs the Blazing

Fire · Common

  1. Lava-flowabilityKeep
  2. toxKeep
  3. toxKeep

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityKeep
  2. toxKeep
  3. toxKeep

Catixy

Shadow · Common

  1. Replace : MewlingT8
    to buy
  2. Sinister CharmabilityKeep
  3. Free slotT4
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings137 Spamtons generated+26.2% Plan potential
T2

AoE

Prisoner of the Machine · Epic

+12%
T4

Graveyard

Catixy · Rare

+4.5%
T6

Multiplier

Prisoner of the Machine · Rare

Replace : Emberguard (ability)

+4.5%
T8

Fireheart

Catixy · Rare

Replace : Mewling (ability)

+5.3%

Expected value of a random purchase, before → after this plan: +1% → +0.1%

Avoid for this deck

Waterheart · Shadowheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mimicry · Phoenix · Revenge · Punching Bag

Theoretical score11,825
Estimated elimination7.6 turns
Effective HP3,329
Healing-800

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • Estimated elimination in 7.6 turns.

Watch points

  • Sensitive to Fire resistance: -15% score, elimination in 9.2 turns against that profile.
  • Sensitive to Shadow resistance: -10% score, elimination in 8.7 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire / Water axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.6 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Punching Bag

Prisoner of the Machine

Start the game with the "Punching Bag" passive

Recommended

Strike

Wibs the Blazing

Increases critical damage by (+1).

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Critical

Catixy

Critical bonus (+10%).

Recommended
Adapt in the workshop

Why it works

Start the engine

Wibs the Blazing feed the composition with bonuses. The main axes are Fire / Water / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Prisoner of the Machine + Catixy have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.6 turns. Check the curve to see when the investment pays off.

Protect the composition

Prisoner of the Machine provide support or control tools. The model estimates 3,329 effective HP and -800 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 183 damage
Wibs the Blazing
Lava-flowWibs the Blazing
54
Prisoner of the Machine
ExplosionPrisoner of the Machine
11
Catixy
MewlingCatixy
18
02Turn 2110 damage
Catixy
Sinister CharmCatixy
Wibs the Blazing
Lava-flowWibs the Blazing
60
Prisoner of the Machine
ExplosionPrisoner of the Machine
29
Catixy
MewlingCatixy
21
See the rest of the planCollapse the plan+8 turns
03Turn 3256 damage
Prisoner of the Machine
EmberguardPrisoner of the Machine
Apprentice of Death
Nocturnal BurnApprentice of Death
119
Wibs the Blazing
Lava-flowWibs the Blazing
63
Prisoner of the Machine
ExplosionPrisoner of the Machine
51
Catixy
MewlingCatixy
23
04Turn 4184 damage
Catixy
Sinister CharmCatixy
Wibs the Blazing
Lava-flowWibs the Blazing
73
Prisoner of the Machine
ExplosionPrisoner of the Machine
85
Catixy
MewlingCatixy
26
05Turn 5250 damage
Wibs the Blazing
Lava-flowWibs the Blazing
78
Prisoner of the Machine
ExplosionPrisoner of the Machine
137
Catixy
MewlingCatixy
35
06Turn 6602 damage
Catixy
Sinister CharmCatixy
Prisoner of the Machine
EmberguardPrisoner of the Machine
Apprentice of Death
Nocturnal BurnApprentice of Death
235
Wibs the Blazing
Lava-flowWibs the Blazing
100
Prisoner of the Machine
ExplosionPrisoner of the Machine
210
Catixy
MewlingCatixy
57
07Turn 7751 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
279
Wibs the Blazing
Lava-flowWibs the Blazing
111
Prisoner of the Machine
ExplosionPrisoner of the Machine
291
Catixy
MewlingCatixy
70
08Turn 8882 damage
Catixy
Sinister CharmCatixy
Apprentice of Death
Nocturnal BurnApprentice of Death
341
Wibs the Blazing
Lava-flowWibs the Blazing
135
Prisoner of the Machine
ExplosionPrisoner of the Machine
406
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.