The Inventor + Aidan

The Inventor + Aidan (with Apprentice of Death and Polychrome Owl) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Shadow and Fire, estimated elimination in 10.3 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleElemental rampShadowFire
DTier42.3% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Inventor

Fire · Common

  1. MateriaabilityDeck core
  2. RainbowabilityDeck core
  3. toxDeck core

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Replace : Pay-torchT2
    to buy
  3. Replace : VanishT4
    to buy

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. Replace : GraveyardT10
    to buy
  3. toxDeck core

Polychrome Owl

Nature · Common

  1. Dance of FeathersabilityDeck core
  2. Free slotT6
    to buy
  3. Free slotT8
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings387 Spamtons generated+96% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 59 SpamtonsGraveyard
  2. T4Luck 4 · 172 SpamtonsBerserk
  3. T6Luck 6 · 271 SpamtonsPhoenix
  4. T8Luck 8 · 358 SpamtonsReflection
  5. T10Luck 10 · 387 SpamtonsGraveyard
T2

Graveyard

Aidan · Common

Replace : Pay-torch (ability)

+29.1%
T4

Berserk

Aidan · Rare

Replace : Vanish

+18.6%
T6

Phoenix

Polychrome Owl · Common

+23.4%
T8

Reflection

Polychrome Owl · Epic

+15.8%
T10

Graveyard

Apprentice of Death · Epic

Replace : Graveyard

+9.2%

Expected value of a random purchase, before → after this plan: +7.2% → +0%

Avoid for this deck

AoE · Brutal · Erosion · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Reset · Temporality · Tenacity · Avenger

Theoretical score8,685
Estimated elimination10.3 turns
Effective HP4,739
Healing0
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.2% · 11.8 turnsSecond +1.2% · 11.6 turns

Strengths

  • 2 cards generate bonuses.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 12.3 turns.
  • Struggles against a deck resisting Fire: elimination in 12.2 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 5: damage peak (672).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

The Inventor

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Focus

Aidan

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

Doomed Hour

Apprentice of Death

Applies Eternity to all enemy cards when this card is killed.

Recommended

Last Breath

Polychrome Owl

Applies Temporality to all your cards when this card dies

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+60 random); The Inventor (+10 everywhere). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 51% of the damage; Rainbow (The Inventor): 31% of the damage. 2,833 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

No healing: with 4,739 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 127 damage
Aidan
LucksterAidan
random +10
The Inventor
RainbowThe Inventor
27 damage
02Turn 2224 damage
Aidan
LucksterAidan
random +10
The Inventor
MateriaThe Inventor
All +2
Polychrome Owl
Dance of FeathersPolychrome Owl
183 damage
The Inventor
RainbowThe Inventor
41 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3347 damage
Aidan
LucksterAidan
random +10
Apprentice of Death
Nocturnal BurnApprentice of Death
299 damage
The Inventor
RainbowThe Inventor
48 damage
04Turn 4302 damage
Aidan
LucksterAidan
random +10
The Inventor
MateriaThe Inventor
All +2
Polychrome Owl
Dance of FeathersPolychrome Owl
242 damage
The Inventor
RainbowThe Inventor
60 damage
05Turn 5672 damage
Aidan
LucksterAidan
random +10
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
477 damage
Aidan
Pay-torchAidan
104 damage
The Inventor
RainbowThe Inventor
91 damage
06Turn 698 damage
Aidan
LucksterAidan
random +10
The Inventor
RainbowThe Inventor
98 damage
07Turn 7531 damage
The Inventor
MateriaThe Inventor
All +2
Apprentice of Death
Nocturnal BurnApprentice of Death
415 damage
The Inventor
RainbowThe Inventor
116 damage
08Turn 8432 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
303 damage
The Inventor
RainbowThe Inventor
129 damage
09Turn 9147 damage
The Inventor
MateriaThe Inventor
All +2
The Inventor
RainbowThe Inventor
147 damage
10Turn 10159 damage
The Inventor
RainbowThe Inventor
159 damage