Water King
Water King
3Blade-E
5Watery Choice
Punching Bag
1000/1000
10

Water King

BWater · Epic · Standard

1,000HP10Spamtons / turn

Three unlockable talents · one active
  1. Talent 1Focus

    At the start of each turn, this card has a 25% chance to gain Taunt.

  2. Talent 2Evolution

    If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Three ability slots
  1. Blade-Eability · Cooldown 3

    Deal [30 to 50] Water damage

    3
  2. Watery Choiceability · Cooldown 5

    Choice Water bonus [1 to 20] ---------- or ---------- Water bonus [5 to 15] ---------- or ---------- Water bonus [8 to 12]

    5
  3. Punching Bagtox · Common

    Increases the element of the caster's card by +1 each time it is attacked by an enemy

Illustration byNenaosu

Full card details

Illustration by Nenaosu

WaterEpic#114

Water King

Water King, a epic Water card, is tier B at Celeste · Legend (59th of 151), B at Gold · Crystal and A at Bronze · Silver. Recommended talent: Ultimate Reset. Best partners: Armadillo Warrior and Nebular Aristocrat. It appears in 1 ranked deck.

Generation
1,000Health points
10Spamtons / turn
#59Rank / 151
BGold · Crystal · #50
ABronze · Silver · #29
Attack34
Generation79
Defense75
Support1
Control0
Economy62

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

My cards

Abilities

Blade-E

3 turns

Deal [30 to 50] Water damage

Accuracy 100%Critical 1%

Watery Choice

5 turns

Choice Water bonus [1 to 20] ---------- or ---------- Water bonus [5 to 15] ---------- or ---------- Water bonus [8 to 12]

Accuracy 100%Critical 0%

Starting Tox

Punching Bag

Common

Increases the element of the caster's card by +1 each time it is attacked by an enemy

Talents

The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.

Focus

Card tier

At the start of each turn, this card has a 25% chance to gain Taunt.

Δ 299.1 · Theoretical score

Evolution

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Δ 0 · Theoretical score

Its best decks

1 ranked deck plays this card.

All decks

Resistances

10%Fire
10%Water
10%Earth
10%Nature
10%Shadow
10%Light
Eltherien · Alphilia

Lore

The title of elemental King is honorary, but carries immense responsibility for maintaining elemental balance. The Kings equipped their heirs with runic weapons. According to Faerylia’s interpretation of the Primordial Codex, those weapons would allow them to seal the Deities and win their freedom. The King of Water, a nomadic merchant, had the tradition of teaching a disciple about the waters and the markets. The last heir, husband of the Alphilan queen, is reported missing along with his wife; the trail leads back to the Crystal Lands.

Best partners

The cards that work best with it in our simulations.