Crazy run
6 turnsDeal [40 to 60] Light damage This spell's max cooldown decreases by 1 for each card no longer on the field
Illustration by Mr.Kelbi
Steed of the Dawn, a common Light card, is tier C in all three ranks (113th of 151 at Celeste · Legend). Recommended talent: Strike. Best partners: Armadillo Warrior and Nebular Aristocrat. No ranked deck plays it.
Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.
Deal [40 to 60] Light damage This spell's max cooldown decreases by 1 for each card no longer on the field
Increases the element of the caster's card by +1 each time it is attacked by an enemy
The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.
Your first Tox purchase of the game is refunded.
Increases critical damage by (+1).
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Steed of the Dawn is a curious animal, accustomed to the many pilgrims passing along the golden paths of Aelther. Some even let themselves be ridden as early as the Southern Crossing, which marks the beginning of the pilgrimage in Aelther. Their name comes from a ritual specific to this animal species of Aelther. At the first rays of the sun in the east, every five days, the deer enjoy the dawn of Aelther in the company of the pilgrims, who grant them this solemn moment. This behavior is still the subject of several studies, but it would seem that these creatures are linked to a particular Eternal.
The cards that work best with it in our simulations.