Little Spell
3 turnsDeal [40 to 60] Water damage
Illustration by Nao
Apprentice Evoker, a common Water card, is tier C at Celeste · Legend (77th of 151) and B in the two other ranks. Recommended talent: Soul Vitality. Best partners: Armadillo Warrior and Nebular Aristocrat. No ranked deck plays it.
Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.
Deal [40 to 60] Water damage
Starts the game with a random passive
Starts the game with a random passive
While this card's HP is below 50%, its elemental resistances increase by (+25%).
At the start of the game, this card transforms into a random card of the same rarity, gains (+500) HP and gives you a bonus of (+2) in each element.
Whenever a card on the field dies, this card's HP and max HP increase by (+200)
Originally from the Lonely Isles, an anthropomorphic martial master carrying a magical artifact settled northwest of Emeldarion. With that artifact, Amphibian brought many inhabitants of the Water shaman village to life. In time, his most gifted students surpassed him. He therefore organized a succession tournament with one simple rule: “The winner receives the morphic staff.” The Apprentice Evoker, determined to transform his family into Anthropomorphs, prevailed and became the tribe’s new leader. He then ordered the construction of watering places suited to new animal species.
The cards that work best with it in our simulations.