Amber
Amber
3Amber Mist
3Misty Blaze
750/750
10

Amber

AFire · Rare · Standard

750HP10Spamtons / turn

Three unlockable talents · one active
  1. Talent 2Inversion

    Start the game with the "Inversion" passive

  2. Talent 3F/W-Shield

    Fire resistance (+25%) Water resistance (+25%)

Three ability slots
  1. Amber Mistability · Cooldown 3

    Deal 10 Fire damage Deal 20 Water damage Water bonus (+4)

    3
  2. Misty Blazeability · Cooldown 3

    Deal 10 Water damage Deal 20 Fire damage Fire bonus (+4)

    3
  3. Free slotOpen to a shop Tox

Illustration byNenaosu

Full card details

Illustration by Nenaosu

FireRare#025

Amber

GenerationEconomy
750Health points
10Spamtons / turn
#31Rank / 127
Attack55
Generation84
Defense40
Support37
Control39
Economy77

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

Abilities

Amber Mist

3 turns

Deal 10 Fire damage Deal 20 Water damage Water bonus (+4)

Accuracy 100%Critical 1%

Misty Blaze

3 turns

Deal 10 Water damage Deal 20 Fire damage Fire bonus (+4)

Accuracy 100%Critical 1%

Talents

Inversion

Start the game with the "Inversion" passive

Δ -1,388.8 · Theoretical score

F/W-Shield

Fire resistance (+25%) Water resistance (+25%)

Δ 29.1 · Theoretical score

Resistances

13%Fire
13%Water
7%Earth
7%Nature
7%Shadow
7%Light
Art · Nordvinter

Beyond the card

The great military fortress-city of Dragheïr is a dam between the ocean and the Blazing Sea, a place of exchange between Eltherians and Dhöggeïrs, and a city rich in symbols with a noble martial culture. Amber is one of those symbols: a female warrior who masters Water and Fire and represents the alliance between Hadeïr and Nordvinter. Legend says that one day, two heroes who oppose each other in every way will manage to free Hadeïr from the flames. They will purify Mount Vulcan and free the mother of the Dhöggeïr. Amber is a charismatic, combative figure.

Better together

The most promising partners according to the model.