Melody of Divinities + Yotaru

Melody of Divinities + Yotaru (with Commando Gerz and Canine Specter) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier A at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Elemental ramp deck in Light, estimated elimination in 7.6 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionElemental rampLight
ATier84.2% · Relative indexv1.23

By rank, with these talentsCeleste · LegendAGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Replace : Final DelightT8
    to buy
  3. toxReplaceable

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. toxReplaceable
  3. toxReplaceable

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityDeck core
  2. EarthguardabilityDeck core
  3. BoostguardabilityDeck core

Melody of Divinities

Light · Legendary

  1. Celestial ArrowsabilityDeck core
  2. Replace : Divine JudgmentT4
    to buy
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings188 Spamtons generated+50.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 41 SpamtonsPoison
  2. T4Luck 4 · 86 SpamtonsAoE
  3. T6Luck 6 · 135 Spamtonsskip
  4. T8Luck 8 · 188 SpamtonsHeart Resistance
T2

Poison

Melody of Divinities · Common

+21%
T4

AoE

Melody of Divinities · Common

Replace : Divine Judgment (ability)

+25.8%
T8

Heart Resistance

Commando Gerz · Epic

Replace : Final Delight (ability)

+4.1%

Expected value of a random purchase, before → after this plan: +3.9% → +0.6%

Avoid for this deck

Bomba · Waterheart · Fireheart · Natureheart · Earthheart · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger

Theoretical score13,830
Estimated elimination7.6 turns
Effective HP5,743
Healing0
Spamtons / turn19

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.2% · 7.9 turnsSecond +4.2% · 7 turns

Strengths

  • Eliminates the opponent in 7.6 turns.

Weak spots

  • Struggles against a deck resisting Light: elimination in 8.7 turns.
  • No healing.
  • Only one generator: Commando Gerz.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 6: first big hit, Celestial Arrows (Melody of Divinities).
  3. Turn 8: damage peak (1,260).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Hardening

Canine Specter

Increases this card’s elemental resistances by (+15%).

Recommended

Shared Shield

Yotaru, Leafguard

Increases the elemental resistances of all allied cards by (+10%).

Recommended

Corrupted Heart

Melody of Divinities

Start the game with a random Rare Heart passive

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+12 Earth, +12 Light). First bonuses on turn 2.

Damage

Celestial Arrows (Melody of Divinities): 85% of the damage; Bang-Boom (Canine Specter): 15% of the damage. 2,920 useful damage, opponent eliminated in 7.6 turns.

Survival

No healing: with 5,743 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
02Turn 2377 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Canine Specter
Bang-BoomCanine Specter
129 damage
Melody of Divinities
Celestial ArrowsMelody of Divinities
248 damage
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
04Turn 4663 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Melody of Divinities
Celestial ArrowsMelody of Divinities
495 damage
Canine Specter
Bang-BoomCanine Specter
168 damage
05Turn 50 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
06Turn 61,041 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Melody of Divinities
Celestial ArrowsMelody of Divinities
833 damage
Canine Specter
Bang-BoomCanine Specter
208 damage
07Turn 70 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
08Turn 81,260 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Melody of Divinities
Celestial ArrowsMelody of Divinities
1,260 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.