Ramp Light / Shadow · Sovereign of the Ether Falls

Four cards. A shared purpose.

Advanced collectionElemental rampLightShadow
BTier74% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Melody of Divinities

Light · Legendary

  1. Celestial ArrowsabilityKeep
  2. Divine JudgmentabilityReplaceable
  3. Free slotT2
    to buy

Canine Specter

Shadow · Common

  1. Bang-BoomabilityKeep
  2. toxReplaceable
  3. toxReplaceable

Sovereign of the Ether Falls

Water · Rare

  1. Glacial LaserabilityReplaceable
  2. Critical FallabilityKeep
  3. Precise FallabilityKeep

Lums

Light · Common

  1. Silver WindabilityKeep
  2. LiftoffabilityKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings167 Spamtons generated+17.8% Plan potential
T2

Poison

Melody of Divinities · Common

+17.8%

Expected value of a random purchase, before → after this plan: +1.4% → +0.4%

Avoid for this deck

Brutal · Fireheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Temporality

Theoretical score12,169
Estimated elimination7.6 turns
Effective HP3,234
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 3 cards with active generation.
  • Estimated elimination in 7.6 turns.
  • No elemental resistance costs it more than 5% of its score.

Watch points

  • No healing in the simulation.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Light / Shadow axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.6 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Corrupted Heart

Melody of Divinities

Start the game with a random Rare Heart passive

Recommended

One Man Army

Canine Specter

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Piercing

Sovereign of the Ether Falls

All your cards' critical and accuracy increase by (+1%) per turn

Recommended

Light Heart

Lums

Start the game with the "Lightheart" passive

Recommended
Adapt in the workshop

Why it works

Start the engine

Melody of Divinities, Canine Specter, Lums feed the composition with bonuses. The main axes are Light / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Sovereign of the Ether Falls + Melody of Divinities have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.6 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 3,234 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 13 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
3
02Turn 2272 damage
Lums
Silver WindLums
Light +3 · Shadow +3
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Canine Specter
Bang-BoomCanine Specter
159
Melody of Divinities
Celestial ArrowsMelody of Divinities
109
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
4
See the rest of the planCollapse the plan+8 turns
03Turn 34 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
4
04Turn 4579 damage
Lums
Silver WindLums
Light +3 · Shadow +3
Lums
LiftoffLums
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Canine Specter
Bang-BoomCanine Specter
397
Melody of Divinities
Celestial ArrowsMelody of Divinities
177
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
5
05Turn 55 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
5
06Turn 61,054 damage
Lums
Silver WindLums
Light +3 · Shadow +3
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Canine Specter
Bang-BoomCanine Specter
812
Melody of Divinities
Celestial ArrowsMelody of Divinities
235
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
7
07Turn 710 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
10
08Turn 81,390 damage
Lums
LiftoffLums
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Canine Specter
Bang-BoomCanine Specter
1,390
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.