Melody of Divinities + Thorn of Love

Melody of Divinities + Thorn of Love (with Aleera and Yotaru) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Aggro deck in Light and Shadow, estimated elimination in 5.9 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionAggro / burstLightShadow
BTier72% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. toxReplaceable
  3. toxReplaceable

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityDeck core
  2. EarthguardabilityDeck core
  3. BoostguardabilityDeck core

Melody of Divinities

Light · Legendary

  1. Celestial ArrowsabilityDeck core
  2. Replace : Divine JudgmentT4
    to buy
  3. Free slotT2
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxReplaceable
  3. Free slot
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings147 Spamtons generated+46.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 45 SpamtonsPoison
  2. T4Luck 4 · 94 SpamtonsAoE
  3. T6Luck 6 · 147 Spamtonsskip
T2

Poison

Melody of Divinities · Common

+25.5%
T4

AoE

Melody of Divinities · Common

Replace : Divine Judgment (ability)

+21.3%

Expected value of a random purchase, before → after this plan: +1.6% → +0.5%

Avoid for this deck

Bomba · Waterheart · Fireheart · Natureheart · Earthheart · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity · Avenger

Theoretical score12,327
Estimated elimination5.9 turns
Effective HP2,574
Healing0
Spamtons / turn21

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +0.8% · 6.8 turnsSecond -0.8% · 6.7 turns

Strengths

  • Eliminates the opponent in 5.9 turns.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.7 turns.
  • Struggles against a deck resisting Light: elimination in 8 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (1,647).
  4. Turn 6: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

F/W-Shield

Aleera, Nightmare-Eater

Fire resistance (+25%) Water resistance (+25%)

Recommended

Focus

Yotaru, Leafguard

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

One Man Army

Melody of Divinities

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+12 Earth, +12 Nature, +12 Light). First bonuses on turn 1.

Damage

Word-Chew (Aleera, Nightmare-Eater): 54% of the damage; Celestial Arrows (Melody of Divinities): 46% of the damage. 2,920 useful damage, opponent eliminated in 5.9 turns.

Survival

No healing: with 2,574 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 2223 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Melody of Divinities
Celestial ArrowsMelody of Divinities
167 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
56 damage
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
04Turn 41,019 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
681 damage
Melody of Divinities
Celestial ArrowsMelody of Divinities
338 damage
05Turn 50 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
06Turn 61,648 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
833 damage
Melody of Divinities
Celestial ArrowsMelody of Divinities
815 damage
07Turn 7Simulation complete.

Simulation complete.

08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.