Commando Gerz + Golden Boar

Commando Gerz + Golden Boar (with Zayd and Aidan) is in the SPAM 1.23 tier list at Celeste · Legend, tier B (12th of 40); with these talents it is A at Bronze · Silver. Elemental ramp deck in Earth and Light, estimated elimination in 9.7 turns; first Tox to aim for: Graveyard on turn 2.

Advanced collectionElemental rampEarthLight
BTier78.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalBBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Zayd

Earth · Legendary

  1. World's EndabilityDeck core
  2. Replace : FortressT8
    to buy
  3. toxDeck core

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Replace : Pay-torchT6
    to buy
  3. Replace : VanishT4
    to buy

Golden Boar

Earth · Common

  1. Earth ShakerabilityDeck core
  2. Replace : Punching BagT10
    to buy
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings342 Spamtons generated+24.7% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 41 SpamtonsGraveyard
  2. T4Luck 4 · 86 SpamtonsReflection
  3. T6Luck 6 · 135 SpamtonsEarthheart
  4. T8Luck 8 · 287 SpamtonsAvenger
  5. T10Luck 10 · 342 SpamtonsVitalheart
T2

Graveyard

Golden Boar · Common

+4.1%
T4

Reflection

Aidan · Rare

Replace : Vanish

+3.9%
T6

Earthheart

Aidan · Rare

Replace : Pay-torch (ability)

+3.4%
T8

Avenger

Zayd · Epic

Replace : Fortress (ability)

+9.9%
T10

Vitalheart

Golden Boar · Epic

Replace : Punching Bag

+3.5%

Expected value of a random purchase, before → after this plan: +1.5% → +0%

Avoid for this deck

Inversion

Theoretical score13,134
Estimated elimination9.7 turns
Effective HP8,203
Healing0
Spamtons / turn19

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.2% · 10 turnsSecond +4.2% · 9.2 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.7 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 10.5 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 7: first big hit, World's End (Zayd).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Shared Shield

Zayd

Increases the elemental resistances of all allied cards by (+10%).

Recommended

Transition

Aidan

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+100 random); Commando Gerz (+15 Earth, +15 Light); Golden Boar (+8 Earth). First bonuses on turn 1.

Damage

Final Delight (Commando Gerz): 40% of the damage; World's End (Zayd): 33% of the damage. 2,920 useful damage, opponent eliminated in 9.7 turns.

Survival

No healing: with 8,203 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Aidan
LucksterAidan
random +10
02Turn 289 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aidan
LucksterAidan
random +10
Golden Boar
Earth ShakerGolden Boar
89 damageEarth +2
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Aidan
LucksterAidan
random +10
Zayd
FortressZayd
04Turn 4131 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aidan
LucksterAidan
random +10
Golden Boar
Earth ShakerGolden Boar
131 damageEarth +2
05Turn 50 damage
Aidan
LucksterAidan
random +10
06Turn 6175 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aidan
LucksterAidan
random +10
Zayd
FortressZayd
Golden Boar
Earth ShakerGolden Boar
175 damageEarth +2
07Turn 71,022 damage
Aidan
LucksterAidan
random +10
Zayd
World's EndZayd
904 damage
Aidan
Pay-torchAidan
118 damage
08Turn 8218 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aidan
LucksterAidan
random +10
Golden Boar
Earth ShakerGolden Boar
218 damageEarth +2
09Turn 90 damage
Aidan
LucksterAidan
random +10
10Turn 101,107 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Aidan
LucksterAidan
random +10
Commando Gerz
Final DelightCommando Gerz
1,107 damage