- Replace : Horn 75T2to buy
- Horn 50abilityDeck core
- Horn 25abilityDeck core
Armadillo Warrior + Thorn of Love
Armadillo Warrior + Thorn of Love (with Mythic Horned One and Zayd) is the 24th deck with an advanced collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver and B at Gold · Crystal. Midrange deck in Earth, estimated elimination in 7.6 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalBBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- World's EndabilityDeck core
- FortressabilityDeck core
- toxDeck core
- SandstormabilityDeck core
- toxDeck core
- Free slotT4to buy
- WisdomabilityDeck core
- toxReplaceable
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Graveyard
- T6Berserk
- T8skip
Graveyard
Mythic Horned One · Common
Replace : Horn 75 (ability)
Graveyard
Armadillo Warrior · Rare
Berserk
Thorn of Love · Rare
Expected value of a random purchase, before → after this plan: +7.4% → +0%
Avoid for this deck
AoE · Camouflage · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Taunt · Reset · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +2.1% · 8.9 turnsSecond -2.1% · 9.2 turns
- Fragile deck+24.1%6.6 turns · strength
- Tank deck-47.4%11.5 turns · weakness
- Resists Fire-4.2%9 turns
- Resists Water-4.2%9 turns
- Resists Earth-12.2%9.7 turns · weakness
- Resists Nature-4.3%9 turns
- Resists Shadow-4.2%9 turns
- Resists Light-4.3%9 turns
Strengths
- Eliminates the opponent in 7.6 turns.
- 541 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Earth: elimination in 9.7 turns.
- Only one generator: Thorn of Love.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 7: first big hit, World's End (Zayd).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Debt
Mythic Horned OneThe opponent starts the game with a debt of (-20) Spamton.
RecommendedCritical
ZaydCritical bonus (+10%).
RecommendedVital Surge
Armadillo WarriorAt the start of the turn, if this card’s HP are below 10%, it fully restores its HP.
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedHow it wins
Generation
Thorn of Love (+10 Earth, +10 Nature, +10 Light). First bonuses on turn 1.
Damage
Sandstorm (Armadillo Warrior): 56% of the damage; World's End (Zayd): 44% of the damage. 3,040 useful damage, opponent eliminated in 7.6 turns.
Survival
541 healing over the game. 2,624 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 170 damage
02Turn 284 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3100 damage
04Turn 4116 damage
05Turn 5133 damage
07Turn 7536 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.