Medusine Thorn + Floral Zombie

Medusine Thorn + Floral Zombie (with Frost & Glacier and Aidan) is in the SPAM 1.23 tier list at Celeste · Legend, tier C (40th of 40) and keeps that tier in all three ranks with these talents. Elemental ramp deck in Water and Nature, estimated elimination in 10.4 turns; first Tox to aim for: Reflection on turn 2.

Advanced collectionElemental rampWaterNature
CTier51.3% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. toxReplaceable
  3. Replace : NatureheartT8
    to buy

Frost & Glacier

Water · Legendary

  1. Muddy WaterabilityDeck core
  2. toxDeck core
  3. Replace : ErosionT6
    to buy

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Replace : Pay-torchT4
    to buy
  3. Replace : VanishT2
    to buy

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings375 Spamtons generated+43% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 57 SpamtonsReflection
  2. T4Luck 4 · 118 SpamtonsWaterheart
  3. T6Luck 6 · 183 SpamtonsMultiplier
  4. T8Luck 8 · 302 SpamtonsWaterheart
  5. T10Luck 10 · 375 Spamtonsskip
T2

Reflection

Aidan · Common

Replace : Vanish

+4.4%
T4

Waterheart

Aidan · Rare

Replace : Pay-torch (ability)

+22.3%
T6

Multiplier

Frost & Glacier · Rare

Replace : Erosion

+11.6%
T8

Waterheart

Floral Zombie · Common

Replace : Natureheart

+4.7%

Expected value of a random purchase, before → after this plan: +3.7% → +0%

Theoretical score9,793
Estimated elimination10.4 turns
Effective HP3,727
Healing582
Spamtons / turn27

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1.5% · 10.9 turnsSecond -1.5% · 11.4 turns

Strengths

  • 2 cards generate bonuses.
  • 582 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Water: elimination in 12.9 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Ultimate Reset

Floral Zombie

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Ultimate Reset

Frost & Glacier

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Transition

Aidan

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+100 random); Medusine Thorn (+7 Water). First bonuses on turn 1.

Damage

Aquatic Curse (Floral Zombie): 40% of the damage; Inflamed Toxin (Medusine Thorn): 29% of the damage. 2,798 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

582 healing over the game, mostly from Medusine Thorn. 3,727 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 126 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
26 damage+24
02Turn 2112 damage
Aidan
LucksterAidan
random +10
Frost & Glacier
Muddy WaterFrost & Glacier
78 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
34 damage+30
See the rest of the planCollapse the plan+8 turns
03Turn 369 damage
Medusine Thorn
MoltMedusine Thorn
Water +7
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
69 damage+36
04Turn 4226 damage
Aidan
LucksterAidan
random +10
Frost & Glacier
Muddy WaterFrost & Glacier
147 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
79 damage+42
05Turn 588 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
88 damage+48
06Turn 6279 damage
Aidan
LucksterAidan
random +10
Frost & Glacier
Muddy WaterFrost & Glacier
180 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
99 damage+55
07Turn 7206 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
109 damage+61
Aidan
Pay-torchAidan
97 damage
08Turn 81,587 damage
Aidan
LucksterAidan
random +10
Floral Zombie
Aquatic CurseFloral Zombie
1,256 damage
Frost & Glacier
Muddy WaterFrost & Glacier
211 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
120 damage+30
09Turn 9131 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
131 damage+36
10Turn 10385 damage
Aidan
LucksterAidan
random +10
Frost & Glacier
Muddy WaterFrost & Glacier
244 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
141 damage+42