- Word-ChewabilityDeck core
- Replace : Punching BagT8to buy
- toxReplaceable
Deer of Mournful Colors + Faerylia
Deer of Mournful Colors + Faerylia (with Aleera and Yotaru) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier A at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow, estimated elimination in 7.4 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendAGold · CrystalABronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- ProtectabilityDeck core
- EarthguardabilityDeck core
- BoostguardabilityDeck core
- Replace : Global AimT4to buy
- Offensive AimabilityReplaceable
- MultiboostabilityDeck core
- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6skip
- T8Vitalheart
Poison
Deer of Mournful Colors · Common
Berserk
Faerylia · Rare
Replace : Global Aim (ability)
Vitalheart
Aleera, Nightmare-Eater · Epic
Replace : Punching Bag
Expected value of a random purchase, before → after this plan: +3.5% → +0.4%
Avoid for this deck
Bomba · Inversion · Shapeshifter · Optimisation · Phoenix · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.5% · 7.5 turnsSecond +4.5% · 6.6 turns
- Fragile deck+9%6.3 turns · strength
- Tank deck-8.8%8 turns · weakness
- Resists Fire-0.4%7 turns
- Resists Water-0.4%7 turns
- Resists Earth-0.4%7 turns
- Resists Nature-0.4%7 turns
- Resists Shadow-4.6%7.5 turns
- Resists Light-0.4%7 turns
Strengths
- Eliminates the opponent in 7.4 turns.
- 433 healing over the game.
- Has control effects.
Weak spots
- Only one generator: Faerylia.
- Relies on Word-Chew (Aleera, Nightmare-Eater).
How the game goes
- Turn 3: first bonuses (Faerylia).
- Turn 6: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 8: damage peak (1,141).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
F/W-Shield
Aleera, Nightmare-EaterFire resistance (+25%) Water resistance (+25%)
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedMulti Start
FaeryliaGain (+3) in each element.
RecommendedSoul Armor
Deer of Mournful ColorsWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedHow it wins
Generation
Faerylia (+6 everywhere). First bonuses on turn 3.
Damage
Word-Chew (Aleera, Nightmare-Eater): 64% of the damage; Elemental Drain (Deer of Mournful Colors): 32% of the damage. 2,920 useful damage, opponent eliminated in 7.4 turns.
Survival
433 healing over the game, mostly from Deer of Mournful Colors. 3,959 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2178 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3117 damage
04Turn 4528 damage
06Turn 61,000 damage
08Turn 81,141 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.