- Call of the ForestabilityDeck core
- Solar healabilityDeck core
- toxDeck core
Sky Dragon + Thorn of Love
Sky Dragon + Thorn of Love (with Spirit of the Fauna and Imaginary Panther) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck in Nature and Light, estimated elimination in 8.6 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Crazy SpeedabilityDeck core
- Free slotT2to buy
- Free slotT4to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- WisdomabilityDeck core
- toxReplaceable
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Vitalheart
- T6Graveyard
- T8skip
Berserk
Imaginary Panther · Common
Vitalheart
Imaginary Panther · Rare
Graveyard
Thorn of Love · Rare
Expected value of a random purchase, before → after this plan: +7.7% → +0%
Avoid for this deck
Brutal · Camouflage · Waterheart · Shadowheart · Fireheart · Earthheart · Inversion · Shapeshifter · Taunt · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +2.2% · 9.2 turnsSecond -2.2% · 9.5 turns
- Fragile deck+16.1%7.3 turns · strength
- Tank deck-37%13.1 turns · weakness
- Resists Fire0%8.6 turns
- Resists Water0%8.6 turns
- Resists Earth0%8.6 turns
- Resists Nature-27%11.6 turns · weakness
- Resists Shadow0%8.6 turns
- Resists Light-2.5%8.9 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 8.6 turns.
- 364 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 11.6 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 8: damage peak (780).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Armor
Spirit of the FaunaWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedVital Chance
Imaginary PantherThis card has a 10% chance to heal instead of taking damage when attacked.
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedHow it wins
Generation
Thorn of Love (+14 Earth, +14 Nature, +14 Light); Spirit of the Fauna (+8 Nature); Sky Dragon (+16 Nature). First bonuses on turn 1.
Damage
Call of the Forest (Sky Dragon): 36% of the damage; Crazy Speed (Imaginary Panther): 34% of the damage. 3,040 useful damage, opponent eliminated in 8.6 turns.
Survival
364 healing over the game, mostly from Spirit of the Fauna. 3,645 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 140 damage
02Turn 248 damage
See the rest of the planCollapse the plan+8 turns
03Turn 356 damage
04Turn 4733 damage
05Turn 5104 damage
06Turn 6522 damage
07Turn 7136 damage
08Turn 8780 damage
09Turn 9436 damage
10Turn 10Simulation complete.
Simulation complete.