Gabriel + Sky Dragon

Gabriel + Sky Dragon (with Verdelune and Floral Giraffe) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Midrange deck in Nature, estimated elimination in 10.3 turns; first Tox to aim for: Natureheart on turn 2.

Advanced collectionMidrangeNature
DTier44.6% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Gabriel

Nature · Epic

  1. CocoonabilityDeck core
  2. CaterpillarabilityDeck core
  3. ButterflyabilityDeck core

Verdelune

Nature · Legendary

  1. Multi-FoliageabilityDeck core
  2. TruceabilityDeck core
  3. toxDeck core

Floral Giraffe

Nature · Rare

  1. Sylvan RebirthabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings345 Spamtons generated+24.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsNatureheart
  2. T4Luck 4 · 126 Spamtonsskip
  3. T6Luck 6 · 195 Spamtonsskip
  4. T8Luck 8 · 268 Spamtonsskip
  5. T10Luck 10 · 345 Spamtonsskip
T2

Natureheart

Floral Giraffe · Common

+24.8%

Expected value of a random purchase, before → after this plan: +7.5% → +0%

Avoid for this deck

AoE · Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Earthheart · Vanish · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Phoenix · Poison · Taunt · Reset · Revenge · Punching Bag · Temporality · Tenacity · Vampirism

Theoretical score9,565
Estimated elimination10.3 turns
Effective HP4,957
Healing765
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.6% · 11.2 turnsSecond +2.6% · 11.1 turns

Strengths

  • 2 cards generate bonuses.
  • 765 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 14.4 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 3: first bonuses (Gabriel).
  2. Turn 6: first big hit, Multi-Foliage (Verdelune).
  3. Turn 9: damage peak (1,223).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Gabriel

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Length

Verdelune

At the start of your first turn, a random enemy card receives "Eternity"

Recommended

Cavalry

Floral Giraffe

Increases the max HP of all other allied cards by (+100)

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended
Adapt in the workshop

How it wins

Generation

Gabriel (+30 Nature); Sky Dragon (+12 Nature). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 43% of the damage; Multi-Foliage (Verdelune): 37% of the damage. 2,957 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

765 healing over the game, mostly from Verdelune. 4,957 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 20 damage
Floral Giraffe
Sylvan RebirthFloral Giraffe
See the rest of the planCollapse the plan+8 turns
03Turn 3169 damage
Gabriel
CocoonGabriel
33 damageNature +5
Verdelune
Multi-FoliageVerdelune
136 damage
04Turn 4303 damage
Floral Giraffe
Sylvan RebirthFloral Giraffe
Verdelune
TruceVerdelune
+113
Sky Dragon
Call of the ForestSky Dragon
262 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
41 damage
05Turn 5130 damage
Gabriel
CaterpillarGabriel
130 damageNature +10
06Turn 6348 damage
Floral Giraffe
Sylvan RebirthFloral Giraffe
Verdelune
Multi-FoliageVerdelune
348 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8895 damage
Verdelune
TruceVerdelune
+230
Floral Giraffe
Sylvan RebirthFloral Giraffe
Sky Dragon
Call of the ForestSky Dragon
499 damageNature +4
Gabriel
ButterflyGabriel
351 damageNature +15
Sky Dragon
Dazzling BreathSky Dragon
45 damage
09Turn 91,223 damage
Verdelune
Multi-FoliageVerdelune
650 damage
Sky Dragon
Call of the ForestSky Dragon
573 damageNature +4
10Turn 100 damage
Floral Giraffe
Sylvan RebirthFloral Giraffe