Pyro + Yotaru

Pyro + Yotaru (with Squall and Scorch) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Elemental ramp deck in Fire, estimated elimination in 7.3 turns; first Tox to aim for: Poison on turn 2.

IntermediateElemental rampFire
BTier73.4% · Relative indexv1.26

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Squall, Emissary of Nightmares

Shadow · Rare

  1. Cosmic FlamesabilityDeck core
  2. Replace : Cosmic LightT8
    to buy
  3. toxReplaceable

Pyro

Fire · Common

  1. ConflagrationabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityDeck core
  2. EarthguardabilityReplaceable
  3. BoostguardabilityDeck core

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. toxReplaceable
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings244 Spamtons generated+35.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsPoison
  2. T4Luck 4 · 114 SpamtonsMultiplier
  3. T6Luck 6 · 177 SpamtonsFireheart
  4. T8Luck 8 · 244 SpamtonsFireheart
T2

Poison

Pyro · Common

+7.3%
T4

Multiplier

Pyro · Rare

+13.2%
T6

Fireheart

Scorch, the Ignited Lizards · Rare

+6.5%
T8

Fireheart

Squall, Emissary of Nightmares · Epic

Replace : Cosmic Light (ability)

+8.2%

Expected value of a random purchase, before → after this plan: +3% → +0.5%

Avoid for this deck

Bomba · Waterheart · Natureheart · Earthheart · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger

Theoretical score13,404
Estimated elimination7.3 turns
Effective HP4,050
Healing127
Spamtons / turn26

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2% · 7.4 turnsSecond +2% · 6.9 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 7.3 turns.
  • 127 healing over the game.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 8 turns.
  • Relies on Conflagration (Pyro).

How the game goes

  1. Turn 1: first bonuses (Pyro).
  2. Turn 5: first big hit, Conflagration (Pyro).
  3. Turn 6: damage peak (817).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Blue Whale

Squall, Emissary of Nightmares

Increases this card’s HP by (+200)

Recommended

Crit Sphere

Pyro

Increases this card's critical chance by (+2%) each turn

Recommended

Shared Shield

Yotaru, Leafguard

Increases the elemental resistances of all allied cards by (+10%).

Recommended

Evolution

Scorch, the Ignited Lizards

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended
Adapt in the workshop

How it wins

Generation

Pyro (+8 Fire); Scorch, the Ignited Lizards (+24 Fire, +24 Water, +24 Earth); Squall, Emissary of Nightmares (+8 Fire, +8 Light). First bonuses on turn 1.

Damage

Conflagration (Pyro): 90% of the damage; Cosmic Flames (Squall, Emissary of Nightmares): 6% of the damage. 2,960 useful damage, opponent eliminated in 7.3 turns.

Survival

127 healing over the game. 4,050 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 172 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyro
ConflagrationPyro
72 damageFire +1
02Turn 2155 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
155 damageFire +1
See the rest of the planCollapse the plan+8 turns
03Turn 3338 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyro
ConflagrationPyro
193 damageFire +1
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
87 damageFire +4
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
58 damageLight +4
04Turn 4370 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
370 damageFire +1
05Turn 5428 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyro
ConflagrationPyro
428 damageFire +1
06Turn 6817 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
622 damageFire +1
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
129 damageFire +4
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
66 damageLight +4
07Turn 7576 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyro
ConflagrationPyro
576 damageFire +1
08Turn 8775 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
775 damageFire +1
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.