- Muddy WaterabilityDeck core
- toxDeck core
- Replace : ErosionT8to buy
Master Amphibian + Scorch
Master Amphibian + Scorch (with Frost & Glacier and Sovereign of the Ether Falls) is the 9th deck with an advanced collection in the SPAM 1.26 tier list at Celeste · Legend (tier C); with these talents it is A at Bronze · Silver and A at Gold · Crystal. Midrange deck in Water and Earth, estimated elimination in 7.2 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Miasmas of WisdomabilityDeck core
- toxDeck core
- Free slotT2to buy
- Glacial LaserabilityDeck core
- Critical FallabilityDeck core
- Precise FallabilityDeck core
- FlameflowabilityDeck core
- Replace : Ancient HealingT6to buy
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6Waterheart
- T8Berserk
Poison
Master Amphibian · Common
Berserk
Scorch, the Ignited Lizards · Rare
Waterheart
Scorch, the Ignited Lizards · Rare
Replace : Ancient Healing
Berserk
Frost & Glacier · Epic
Replace : Erosion
Expected value of a random purchase, before → after this plan: +5.3% → +0%
Avoid for this deck
Shadowheart · Fireheart · Lightheart · Natureheart · Erosion · Shapeshifter · Optimisation · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +3.5% · 7.3 turnsSecond -3.5% · 7.8 turns
- Fragile deck+13.3%6.1 turns · strength
- Tank deck-21.8%9.5 turns · weakness
- Resists Fire0%7.3 turns
- Resists Water-11%8.4 turns · weakness
- Resists Earth-6.2%7.9 turns · weakness
- Resists Nature0%7.3 turns
- Resists Shadow0%7.3 turns
- Resists Light0%7.3 turns
Strengths
- Eliminates the opponent in 7.2 turns.
- 56 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Water: elimination in 8.4 turns.
- Struggles against a deck resisting Earth: elimination in 7.9 turns.
- Only one generator: Scorch, the Ignited Lizards.
How the game goes
- Turn 1: first bonuses (Scorch, the Ignited Lizards).
- Turn 4: first big hit, Miasmas of Wisdom (Master Amphibian).
- Turn 6: damage peak (668).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Ultimate Reset
Frost & GlacierThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHardening
Master AmphibianIncreases this card’s elemental resistances by (+10%).
RecommendedWeaken
Sovereign of the Ether FallsReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedNew Life
Scorch, the Ignited LizardsStarts the game with either the Phoenix or Graveyard passive, chosen at random.
RecommendedHow it wins
Generation
Scorch, the Ignited Lizards (+15 Fire, +15 Water, +15 Earth). First bonuses on turn 1.
Damage
Miasmas of Wisdom (Master Amphibian): 88% of the damage; Muddy Water (Frost & Glacier): 10% of the damage. 2,960 useful damage, opponent eliminated in 7.2 turns.
Survival
56 healing over the game. 3,339 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1110 damage
02Turn 2254 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3257 damage
04Turn 4474 damage
05Turn 5488 damage
06Turn 6669 damage
07Turn 7574 damage
08Turn 8443 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.