Armadillo Warrior + Aleera

Armadillo Warrior + Aleera (with Yotaru and Scorch) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Aggro deck in Earth and Shadow, estimated elimination in 6.7 turns; first Tox to aim for: Poison on turn 2.

IntermediateAggro / burstEarthShadow
CTier53.4% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. toxReplaceable
  3. toxReplaceable

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityDeck core
  2. EarthguardabilityDeck core
  3. BoostguardabilityDeck core

Armadillo Warrior

Earth · Rare

  1. SandstormabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. toxReplaceable
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings203 Spamtons generated+40.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 53 SpamtonsPoison
  2. T4Luck 4 · 110 SpamtonsBerserk
  3. T6Luck 6 · 171 Spamtonsskip
T2

Poison

Armadillo Warrior · Common

+21.1%
T4

Berserk

Scorch, the Ignited Lizards · Rare

+19.1%

Expected value of a random purchase, before → after this plan: +4.3% → +0.6%

Avoid for this deck

AoE · Bomba · Camouflage · Waterheart · Fireheart · Lightheart · Natureheart · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity

Theoretical score10,689
Estimated elimination6.7 turns
Effective HP2,338
Healing109
Spamtons / turn25

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +13.7% · 7 turnsSecond -13.7% · 7.8 turns

Strengths

  • Eliminates the opponent in 6.7 turns.
  • 109 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.3 turns.
  • Only one generator: Scorch, the Ignited Lizards.
  • Relies on Word-Chew (Aleera, Nightmare-Eater).

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (1,296).
  4. Turn 7: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

F/W-Shield

Aleera, Nightmare-Eater

Fire resistance (+25%) Water resistance (+25%)

Recommended

Shared Shield

Yotaru, Leafguard

Increases the elemental resistances of all allied cards by (+5%).

Recommended

Aquatic Field

Armadillo Warrior

Water bonus (+7).

Recommended

Evolution

Scorch, the Ignited Lizards

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+21 Fire, +21 Water, +21 Earth). First bonuses on turn 1.

Damage

Word-Chew (Aleera, Nightmare-Eater): 64% of the damage; Sandstorm (Armadillo Warrior): 36% of the damage. 3,040 useful damage, opponent eliminated in 6.7 turns.

Survival

109 healing over the game. 2,338 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 173 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Armadillo Warrior
SandstormArmadillo Warrior
73 damage
02Turn 2294 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
188 damage
Armadillo Warrior
SandstormArmadillo Warrior
106 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3132 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Armadillo Warrior
SandstormArmadillo Warrior
132 damage
04Turn 4808 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
633 damage
Armadillo Warrior
SandstormArmadillo Warrior
175 damage
05Turn 5205 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Armadillo Warrior
SandstormArmadillo Warrior
205 damage
06Turn 61,219 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
1,021 damage
Armadillo Warrior
SandstormArmadillo Warrior
198 damage
07Turn 7152 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Armadillo Warrior
SandstormArmadillo Warrior
152 damage
08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.