The Companion of Spirits + Scorch

The Companion of Spirits + Scorch (with Apprentice of Death and Deer of Mournful Colors) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Aggro deck across 3 elements, estimated elimination in 5.8 turns; first Tox to aim for: Poison on turn 2.

IntermediateAggro / burstWaterFire
BTier79.1% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. Replace : Ancient HealingT6
    to buy
  3. Free slotT4
    to buy

The Companion of Spirits

Water · Common

  1. Small WaveabilityDeck core
  2. HazardoabilityDeck core
  3. toxReplaceable

Deer of Mournful Colors

Nature · Rare

  1. Elemental DrainabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings280 Spamtons generated+32% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 55 SpamtonsPoison
  2. T4Luck 4 · 215 SpamtonsGraveyard
  3. T6Luck 6 · 280 SpamtonsBerserk
T2

Poison

Deer of Mournful Colors · Common

+19.5%
T4

Graveyard

Scorch, the Ignited Lizards · Rare

+8.9%
T6

Berserk

Scorch, the Ignited Lizards · Rare

Replace : Ancient Healing

+3.6%

Expected value of a random purchase, before → after this plan: +2.8% → +2%

Avoid for this deck

Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Taunt · Revenge · Temporality · Avenger

Theoretical score13,381
Estimated elimination5.8 turns
Effective HP2,472
Healing157
Spamtons / turn23

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +5.8% · 6.5 turnsSecond -5.8% · 7.6 turns

Strengths

  • Eliminates the opponent in 5.8 turns.
  • 157 healing over the game.

Weak spots

  • Struggles against a deck resisting Fire: elimination in 7.9 turns.
  • Struggles against a deck resisting Shadow: elimination in 7.6 turns.
  • Only one generator: Scorch, the Ignited Lizards.

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 3: first big hit, Nocturnal Burn (Apprentice of Death).
  3. Turn 6: damage peak (842).
  4. Turn 6: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

New Life

Scorch, the Ignited Lizards

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended

One Man Army

The Companion of Spirits

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Multi Start

Deer of Mournful Colors

Gain (+3) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+9 Fire, +9 Water, +9 Earth). First bonuses on turn 1.

Damage

Nocturnal Burn (Apprentice of Death): 43% of the damage; Small Wave (The Companion of Spirits): 21% of the damage. 2,920 useful damage, opponent eliminated in 5.8 turns.

Survival

157 healing over the game, mostly from Deer of Mournful Colors. 2,472 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1130 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
64 damage+32
The Companion of Spirits
HazardoThe Companion of Spirits
36 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
30 damage
02Turn 2151 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
73 damage+36
The Companion of Spirits
HazardoThe Companion of Spirits
44 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
34 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3496 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Apprentice of Death
Nocturnal BurnApprentice of Death
323 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
82 damage+41
The Companion of Spirits
HazardoThe Companion of Spirits
51 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
40 damage
04Turn 4814 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
436 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
121 damage+61
The Companion of Spirits
HazardoThe Companion of Spirits
114 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
143 damage
05Turn 5808 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
367 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
139 damage+70
The Companion of Spirits
HazardoThe Companion of Spirits
114 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
188 damage
06Turn 6843 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
271 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
164 damage+82
The Companion of Spirits
HazardoThe Companion of Spirits
170 damage
The Companion of Spirits
Small WaveThe Companion of Spirits
238 damage
07Turn 7Simulation complete.

Simulation complete.

08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.