Sovereign of the Ether Falls + Master Amphibian

Sovereign of the Ether Falls + Master Amphibian (with Ameru and Scorch) is one of the best Water decks of the SPAM 1.23 tier list (tier B); with these talents it is S at Bronze · Silver and A at Gold · Crystal. Elemental ramp deck in Water and Earth, estimated elimination in 7.1 turns; first Tox to aim for: Poison on turn 2.

IntermediateElemental rampWaterEarth
BTier77% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Ameru

Light · Rare

  1. Smoky DreamabilityDeck core
  2. Replace : SmokeT6
    to buy
  3. toxReplaceable

Sovereign of the Ether Falls

Water · Rare

  1. Glacial LaserabilityDeck core
  2. Critical FallabilityDeck core
  3. Precise FallabilityDeck core

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityDeck core
  2. toxReplaceable
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings356 Spamtons generated+29% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsPoison
  2. T4Luck 4 · 234 SpamtonsBerserk
  3. T6Luck 6 · 293 SpamtonsGraveyard
  4. T8Luck 8 · 356 Spamtonsskip
T2

Poison

Master Amphibian · Common

+18.2%
T4

Berserk

Scorch, the Ignited Lizards · Rare

+6.1%
T6

Graveyard

Ameru · Rare

Replace : Smoke

+4.7%

Expected value of a random purchase, before → after this plan: +4.9% → +0.1%

Avoid for this deck

Shadowheart · Fireheart · Lightheart · Natureheart · Erosion · Inversion · Shapeshifter · Optimisation · Revenge · Temporality

Theoretical score12,943
Estimated elimination7.1 turns
Effective HP3,701
Healing54
Spamtons / turn31

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +4.5% · 7.1 turnsSecond -4.5% · 7.4 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 7.1 turns.
  • 54 healing over the game.

Weak spots

  • Struggles against a deck resisting Water: elimination in 8.2 turns.
  • Struggles against a deck resisting Earth: elimination in 7.4 turns.
  • Relies on Miasmas of Wisdom (Master Amphibian).

How the game goes

  1. Turn 1: first bonuses (Scorch, the Ignited Lizards).
  2. Turn 4: first big hit, Miasmas of Wisdom (Master Amphibian).
  3. Turn 6: damage peak (752).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Hardening

Master Amphibian

Increases this card’s elemental resistances by (+15%).

Recommended

Cavalry

Ameru

Increases the max HP of all other allied cards by (+100)

Recommended

Piercing

Sovereign of the Ether Falls

All your cards' critical and accuracy increase by (+1%) per turn

Recommended

New Life

Scorch, the Ignited Lizards

Starts the game with either the Phoenix or Graveyard passive, chosen at random.

Recommended
Adapt in the workshop

How it wins

Generation

Scorch, the Ignited Lizards (+12 Fire, +12 Water, +12 Earth); Ameru (+8 Light, +8 Water, +8 Shadow). First bonuses on turn 1.

Damage

Miasmas of Wisdom (Master Amphibian): 90% of the damage; Smoky Dream (Ameru): 6% of the damage. 2,920 useful damage, opponent eliminated in 7.1 turns.

Survival

54 healing over the game. 3,701 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1114 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
108 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
6 damage
02Turn 2178 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
171 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
7 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3367 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Ameru
Smoky DreamAmeru
73 damageLight +4 · Water +4 · Shadow +4
Master Amphibian
Miasmas of WisdomMaster Amphibian
283 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
11 damage
04Turn 4406 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
392 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
14 damage
05Turn 5578 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
560 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
18 damage
06Turn 6753 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
600 damage
Ameru
Smoky DreamAmeru
123 damageLight +4 · Water +4 · Shadow +4
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
30 damage
07Turn 7602 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
562 damage
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
40 damage
08Turn 8221 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Master Amphibian
Miasmas of WisdomMaster Amphibian
221 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.