Ramp Fire / Water · The Companion of Spirits

Four cards. A shared purpose.

AccessibleElemental rampFireWater
BTier71.9% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. Replace : ImmunityT2
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxReplaceable
  3. Free slotT6
    to buy

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityKeep
  2. Replace : ErosionT4
    to buy
  3. Free slotT8
    to buy

Master Thronebéur

Light · Common

  1. SlowingabilityReplaceable
  2. Luminous HammerabilityKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings343 Spamtons generated+29.4% Plan potential
T2

AoE

The Companion of Spirits · Epic

Replace : Immunity

+16.4%
T4

Graveyard

Master Amphibian · Rare

Replace : Erosion

+3.8%
T6

Berserk

Scorch, the Ignited Lizards · Rare

+8%
T8

Stun

Master Amphibian · Legendary

+1.2%

Expected value of a random purchase, before → after this plan: +1.9% → +0.1%

Avoid for this deck

Shadowheart · Fireheart · Natureheart · Backlash · Random shapeshifter · Revenge · Temporality · Avenger

Theoretical score12,009
Estimated elimination7.7 turns
Effective HP2,887
Healing200

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • Estimated elimination in 7.7 turns.
  • 200 healing in the simulation.

Watch points

  • Sensitive to Water resistance: -10% score, elimination in 8.8 turns against that profile.
  • Sensitive to Earth resistance: -6% score, elimination in 8.3 turns against that profile.
  • Active generation concentrated on Scorch, the Ignited Lizards.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire / Water axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.7 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended

13th month

Master Amphibian

Once you exceed 200 Spamton, gain 100 additional Spamton.

Recommended

Multi Start

Master Thronebéur

Gain (+3) in each element.

Recommended
Adapt in the workshop

Why it works

Start the engine

Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Fire / Water / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Master Amphibian have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.7 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,887 effective HP and 200 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1137 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
72
The Companion of Spirits
HazardoThe Companion of Spirits
36
The Companion of Spirits
Small WaveThe Companion of Spirits
29
02Turn 2163 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
85
The Companion of Spirits
HazardoThe Companion of Spirits
43
The Companion of Spirits
Small WaveThe Companion of Spirits
35
See the rest of the planCollapse the plan+8 turns
03Turn 3293 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Thronebéur
Luminous HammerMaster Thronebéur
64
Master Amphibian
Miasmas of WisdomMaster Amphibian
139
The Companion of Spirits
HazardoThe Companion of Spirits
50
The Companion of Spirits
Small WaveThe Companion of Spirits
40
04Turn 4293 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Thronebéur
SlowingMaster Thronebéur
Master Amphibian
Miasmas of WisdomMaster Amphibian
157
The Companion of Spirits
HazardoThe Companion of Spirits
68
The Companion of Spirits
Small WaveThe Companion of Spirits
68
05Turn 5328 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
176
The Companion of Spirits
HazardoThe Companion of Spirits
76
The Companion of Spirits
Small WaveThe Companion of Spirits
76
06Turn 6529 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
195
Master Thronebéur
Luminous HammerMaster Thronebéur
80
The Companion of Spirits
HazardoThe Companion of Spirits
113
The Companion of Spirits
Small WaveThe Companion of Spirits
141
07Turn 7584 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Amphibian
Miasmas of WisdomMaster Amphibian
275
The Companion of Spirits
HazardoThe Companion of Spirits
124
The Companion of Spirits
Small WaveThe Companion of Spirits
185
08Turn 8653 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Master Thronebéur
SlowingMaster Thronebéur
Master Amphibian
Miasmas of WisdomMaster Amphibian
300
The Companion of Spirits
HazardoThe Companion of Spirits
151
The Companion of Spirits
Small WaveThe Companion of Spirits
202
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.