Commando Gerz + Canine Specter

Commando Gerz + Canine Specter (with Master Thronebéur and Cloudy Rodent) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Midrange deck across 3 elements, estimated elimination in 9.6 turns; first Tox to aim for: Ancient Healing on turn 2.

AccessibleMidrangeLightEarth
CTier56.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. Replace : ShadowheartT10
    to buy
  3. toxReplaceable

Master Thronebéur

Light · Common

  1. Replace : SlowingT6
    to buy
  2. Luminous HammerabilityDeck core
  3. Free slotT2
    to buy

Cloudy Rodent

Light · Common

  1. LightningabilityDeck core
  2. Replace : TauntT4
    to buy
  3. Replace : AoET8
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings373 Spamtons generated+49.6% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 63 SpamtonsAncient Healing
  2. T4Luck 4 · 180 SpamtonsPhoenix
  3. T6Luck 6 · 229 SpamtonsLightheart
  4. T8Luck 8 · 332 SpamtonsBomba
  5. T10Luck 10 · 373 SpamtonsPoison
T2

Ancient Healing

Master Thronebéur · Common

+5.5%
T4

Phoenix

Cloudy Rodent · Rare

Replace : Taunt

+9.9%
T6

Lightheart

Master Thronebéur · Rare

Replace : Slowing (ability)

+7.3%
T8

Bomba

Cloudy Rodent · Epic

Replace : AoE

+20.7%
T10

Poison

Canine Specter · Common

Replace : Shadowheart

+6.1%

Expected value of a random purchase, before → after this plan: +1.9% → +0%

Avoid for this deck

Waterheart · Fireheart · Natureheart · Inversion · Shapeshifter · Optimisation · Taunt · Temporality

Theoretical score10,423
Estimated elimination9.6 turns
Effective HP5,405
Healing0
Spamtons / turn30

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.3% · 10.1 turnsSecond +2.3% · 9.7 turns

Strengths

  • Eliminates the opponent in 9.6 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Light: elimination in 10.8 turns.
  • No healing.
  • Only one generator: Commando Gerz.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 4: first big hit, Lightning (Cloudy Rodent).
  3. Turn 10: damage peak (1,264).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

One Man Army

Canine Specter

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Multi Start

Master Thronebéur

Gain (+3) in each element.

Recommended

Evolution

Cloudy Rodent

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+15 Earth, +15 Light). First bonuses on turn 2.

Damage

Bang-Boom (Canine Specter): 53% of the damage; Final Delight (Commando Gerz): 22% of the damage. 2,920 useful damage, opponent eliminated in 9.6 turns.

Survival

No healing: with 5,405 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2336 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Cloudy Rodent
LightningCloudy Rodent
183 damage
Canine Specter
Bang-BoomCanine Specter
153 damage
See the rest of the planCollapse the plan+8 turns
03Turn 381 damage
Master Thronebéur
Luminous HammerMaster Thronebéur
81 damage
04Turn 4746 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Master Thronebéur
SlowingMaster Thronebéur
Cloudy Rodent
LightningCloudy Rodent
486 damage
Canine Specter
Bang-BoomCanine Specter
260 damage
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6494 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Canine Specter
Bang-BoomCanine Specter
379 damage
Master Thronebéur
Luminous HammerMaster Thronebéur
115 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8504 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Master Thronebéur
SlowingMaster Thronebéur
Canine Specter
Bang-BoomCanine Specter
504 damage
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 101,264 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
759 damage
Canine Specter
Bang-BoomCanine Specter
505 damage