Commando Gerz + Canine Specter

Commando Gerz + Canine Specter (with Ephial and Master Thronebéur) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and A at Bronze · Silver. Midrange deck in Light and Shadow, estimated elimination in 9.9 turns; first Tox to aim for: Lightheart on turn 2.

Advanced collectionMidrangeLightShadow
CTier68.1% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityDeck core
  3. Replace : ResetT6
    to buy

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. Replace : ShadowheartT10
    to buy
  3. Replace : LightheartT8
    to buy

Master Thronebéur

Light · Common

  1. Replace : SlowingT4
    to buy
  2. Luminous HammerabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings399 Spamtons generated+34.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsLightheart
  2. T4Luck 4 · 134 SpamtonsReflection
  3. T6Luck 6 · 207 SpamtonsLightheart
  4. T8Luck 8 · 334 SpamtonsLightheart
  5. T10Luck 10 · 399 SpamtonsShadowheart
T2

Lightheart

Master Thronebéur · Common

+9.7%
T4

Reflection

Master Thronebéur · Rare

Replace : Slowing (ability)

+7.9%
T6

Lightheart

Ephial · Rare

Replace : Reset

+6%
T8

Lightheart

Canine Specter · Epic

Replace : Lightheart

+5.9%
T10

Shadowheart

Canine Specter · Epic

Replace : Shadowheart

+4.6%

Expected value of a random purchase, before → after this plan: +1.7% → +0.1%

Avoid for this deck

Brutal · Waterheart · Fireheart · Erosion · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Reset · Temporality

Theoretical score11,847
Estimated elimination9.9 turns
Effective HP7,070
Healing1,453
Spamtons / turn31

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst 0% · 10.5 turnsSecond 0% · 10.5 turns

Strengths

  • Eliminates the opponent in 9.9 turns.
  • 1,453 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Light: elimination in 11.9 turns.
  • Struggles against a deck resisting Shadow: elimination in 11 turns.
  • Only one generator: Commando Gerz.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 8: first big hit, Bang-Boom (Canine Specter).
  3. Turn 10: damage peak (1,326).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Focus

Ephial

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

One Man Army

Canine Specter

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Multi Start

Master Thronebéur

Gain (+3) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+15 Earth, +15 Light). First bonuses on turn 2.

Damage

Bang-Boom (Canine Specter): 58% of the damage; Final Delight (Commando Gerz): 26% of the damage. 2,920 useful damage, opponent eliminated in 9.9 turns.

Survival

1,453 healing over the game, mostly from Ephial. 7,070 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2153 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Canine Specter
Bang-BoomCanine Specter
153 damage
See the rest of the planCollapse the plan+8 turns
03Turn 381 damage
Master Thronebéur
Luminous HammerMaster Thronebéur
81 damage
04Turn 4383 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Master Thronebéur
SlowingMaster Thronebéur
Canine Specter
Bang-BoomCanine Specter
260 damage
Ephial
Astral TackleEphial
123 damage
05Turn 50 damage
Ephial
Planet HealEphial
+848
06Turn 6420 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Canine Specter
Bang-BoomCanine Specter
305 damage
Master Thronebéur
Luminous HammerMaster Thronebéur
115 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8607 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Master Thronebéur
SlowingMaster Thronebéur
Canine Specter
Bang-BoomCanine Specter
451 damage
Ephial
Astral TackleEphial
156 damage
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 101,326 damage
Ephial
Planet HealEphial
+1,237
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
759 damage
Canine Specter
Bang-BoomCanine Specter
567 damage