Canine Specter + Nebular Aristocrat

Canine Specter + Nebular Aristocrat (with Master Thronebéur and Lums) is in the SPAM 1.26 tier list at Celeste · Legend, tier C (29th of 40); with these talents it is B at Bronze · Silver and B at Gold · Crystal. Midrange deck in Light and Shadow, estimated elimination in 7.9 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeLightShadow
CTier59.4% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. Replace : ShadowheartT8
    to buy
  3. toxReplaceable

Master Thronebéur

Light · Common

  1. SlowingabilityDeck core
  2. Luminous HammerabilityDeck core
  3. Free slotT2
    to buy

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Lums

Light · Common

  1. Silver WindabilityDeck core
  2. LiftoffabilityDeck core
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings314 Spamtons generated+38.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 49 SpamtonsGraveyard
  2. T4Luck 4 · 152 SpamtonsPhoenix
  3. T6Luck 6 · 259 SpamtonsBerserk
  4. T8Luck 8 · 314 SpamtonsShadowheart
T2

Graveyard

Master Thronebéur · Common

+8.4%
T4

Phoenix

Nebular Aristocrat · Common

+12.3%
T6

Berserk

Lums · Rare

+4.6%
T8

Shadowheart

Canine Specter · Epic

Replace : Shadowheart

+12.9%

Expected value of a random purchase, before → after this plan: +1.4% → +0%

Avoid for this deck

Waterheart · Fireheart · Natureheart · Inversion · Shapeshifter · Optimisation · Revenge · Temporality

Theoretical score11,657
Estimated elimination7.9 turns
Effective HP3,382
Healing0
Spamtons / turn23

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.8% · 8.4 turnsSecond +0.8% · 8 turns

Strengths

  • Eliminates the opponent in 7.9 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Light: elimination in 8.8 turns.
  • Struggles against a deck resisting Shadow: elimination in 8.8 turns.
  • No healing.

How the game goes

  1. Turn 2: first bonuses (Lums).
  2. Turn 6: first big hit, Bang-Boom (Canine Specter).
  3. Turn 8: damage peak (1,042).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

Canine Specter

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).

Recommended

Multi Start

Master Thronebéur

Gain (+2) in each element.

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Light Heart

Lums

Start the game with the "Lightheart" passive

Recommended
Adapt in the workshop

How it wins

Generation

Lums (+9 Light, +9 Shadow). First bonuses on turn 2.

Damage

Bang-Boom (Canine Specter): 86% of the damage; Silver Wind (Lums): 8% of the damage. 2,960 useful damage, opponent eliminated in 7.9 turns.

Survival

No healing: with 3,382 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2209 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Lums
Silver WindLums
50 damageLight +3 · Shadow +3
Canine Specter
Bang-BoomCanine Specter
159 damage
See the rest of the planCollapse the plan+8 turns
03Turn 361 damage
Master Thronebéur
Luminous HammerMaster Thronebéur
61 damage
04Turn 4412 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Master Thronebéur
SlowingMaster Thronebéur
Lums
LiftoffLums
Canine Specter
Bang-BoomCanine Specter
346 damage
Lums
Silver WindLums
66 damageLight +3 · Shadow +3
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6774 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Canine Specter
Bang-BoomCanine Specter
607 damage
Lums
Silver WindLums
84 damageLight +3 · Shadow +3
Master Thronebéur
Luminous HammerMaster Thronebéur
83 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 81,042 damage
Master Thronebéur
SlowingMaster Thronebéur
Lums
LiftoffLums
Canine Specter
Bang-BoomCanine Specter
1,042 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.