Commando Gerz + Protector of Ruins

Commando Gerz + Protector of Ruins (with Thorn of Love and Snow Warrior) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Earth and Light, estimated elimination in 10 turns; first Tox to aim for: Earthheart on turn 2.

AccessibleElemental rampEarthLight
DTier39.9% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Protector of Ruins

Earth · Common

  1. Roly-PolyabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxReplaceable
  3. Free slotT6
    to buy

Snow Warrior

Earth · Common

  1. EarthcleaveabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT8
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings343 Spamtons generated+61.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 53 SpamtonsEarthheart
  2. T4Luck 4 · 160 SpamtonsMultiplier
  3. T6Luck 6 · 205 SpamtonsEarthheart
  4. T8Luck 8 · 304 SpamtonsAvenger
  5. T10Luck 10 · 343 Spamtonsskip
T2

Earthheart

Protector of Ruins · Common

+15.3%
T4

Multiplier

Protector of Ruins · Rare

+16.5%
T6

Earthheart

Thorn of Love · Rare

+13.3%
T8

Avenger

Snow Warrior · Epic

+15.9%

Expected value of a random purchase, before → after this plan: +5.3% → +0%

Avoid for this deck

Brutal · Waterheart · Shadowheart · Fireheart · Natureheart · Inversion · Shapeshifter · Optimisation · Temporality

Theoretical score8,973
Estimated elimination10 turns
Effective HP4,737
Healing0
Spamtons / turn25

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +5.7% · 10.9 turnsSecond -5.7% · 12.5 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 10 turns.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 13.5 turns.
  • Struggles against a deck resisting Light: elimination in 11.9 turns.
  • No healing.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 10: first big hit, Final Delight (Commando Gerz).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

F/W-Shield

Protector of Ruins

Fire resistance (+25%) Water resistance (+25%)

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Vital Chance

Snow Warrior

This card has a 10% chance to heal instead of taking damage when attacked.

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+8 Earth, +8 Nature, +8 Light); Commando Gerz (+15 Earth, +15 Light); Snow Warrior (+6 everywhere). First bonuses on turn 1.

Damage

Roly-Poly (Protector of Ruins): 52% of the damage; Final Delight (Commando Gerz): 36% of the damage. 3,040 useful damage, opponent eliminated in 10 turns.

Survival

No healing: with 4,737 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 122 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Protector of Ruins
Roly-PolyProtector of Ruins
22 damage
02Turn 241 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Protector of Ruins
Roly-PolyProtector of Ruins
41 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3206 damage
Snow Warrior
MultiboostSnow Warrior
All +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Snow Warrior
EarthcleaveSnow Warrior
139 damage
Protector of Ruins
Roly-PolyProtector of Ruins
67 damage
04Turn 499 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Protector of Ruins
Roly-PolyProtector of Ruins
99 damage
05Turn 5117 damage
Protector of Ruins
Roly-PolyProtector of Ruins
117 damage
06Turn 6380 damage
Snow Warrior
MultiboostSnow Warrior
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Snow Warrior
EarthcleaveSnow Warrior
215 damage
Protector of Ruins
Roly-PolyProtector of Ruins
165 damage
07Turn 7188 damage
Protector of Ruins
Roly-PolyProtector of Ruins
188 damage
08Turn 8229 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Protector of Ruins
Roly-PolyProtector of Ruins
229 damage
09Turn 9256 damage
Protector of Ruins
Roly-PolyProtector of Ruins
256 damage
10Turn 101,321 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
1,016 damage
Protector of Ruins
Roly-PolyProtector of Ruins
305 damage