Commando Gerz + Nebular Aristocrat

Commando Gerz + Nebular Aristocrat (with Sky Dragon and Pyrokinetic Sorceress) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Midrange deck in Light and Nature, estimated elimination in 9.1 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeLightNature
CTier59.5% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. Replace : BerserkT10
    to buy

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Pyrokinetic Sorceress

Fire · Common

  1. Enchanted FlameabilityDeck core
  2. Replace : Heart ResistanceT8
    to buy
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings376 Spamtons generated+44.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 49 SpamtonsGraveyard
  2. T4Luck 4 · 152 SpamtonsGraveyard
  3. T6Luck 6 · 209 Spamtonsskip
  4. T8Luck 8 · 317 SpamtonsNatureheart
  5. T10Luck 10 · 376 SpamtonsBerserk
T2

Graveyard

Nebular Aristocrat · Common

+8.2%
T4

Graveyard

Pyrokinetic Sorceress · Rare

+8.3%
T8

Natureheart

Pyrokinetic Sorceress · Epic

Replace : Heart Resistance

+20.7%
T10

Berserk

Commando Gerz · Epic

Replace : Berserk

+7.1%

Expected value of a random purchase, before → after this plan: +2.4% → +0%

Avoid for this deck

AoE · Bomba · Brutal · Camouflage · Waterheart · Shadowheart · Inversion · Shapeshifter · Optimisation · Taunt · Reset · Revenge · Temporality

Theoretical score11,479
Estimated elimination9.1 turns
Effective HP4,880
Healing423
Spamtons / turn23

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.6% · 9.8 turnsSecond +4.6% · 8.9 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 9.1 turns.
  • 423 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 9.6 turns.
  • Struggles against a deck resisting Light: elimination in 9.4 turns.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 8: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 4: damage peak (917).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Light Heart

Pyrokinetic Sorceress

Start the game with the "Lightheart" passive

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+15 Earth, +15 Light); Sky Dragon (+16 Nature). First bonuses on turn 2.

Damage

Call of the Forest (Sky Dragon): 42% of the damage; Final Delight (Commando Gerz): 23% of the damage. 3,040 useful damage, opponent eliminated in 9.1 turns.

Survival

423 healing over the game. 4,880 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 20 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
See the rest of the planCollapse the plan+8 turns
03Turn 391 damage
Pyrokinetic Sorceress
Enchanted FlamePyrokinetic Sorceress
91 damage
04Turn 4417 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
276 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
141 damage
05Turn 5503 damage
Sky Dragon
Call of the ForestSky Dragon
355 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
148 damage
06Turn 6131 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Pyrokinetic Sorceress
Enchanted FlamePyrokinetic Sorceress
131 damage
07Turn 7594 damage
Sky Dragon
Call of the ForestSky Dragon
370 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
224 damage
08Turn 8697 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Sky Dragon
Call of the ForestSky Dragon
438 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
259 damage
09Turn 9165 damage
Pyrokinetic Sorceress
Enchanted FlamePyrokinetic Sorceress
165 damage
10Turn 10798 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
798 damage