Ramp Shadow / Light · Floating Poison Gas

Four cards. A shared purpose.

IntermediateElemental rampShadowLight
CTier69.6% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Canine Specter

Shadow · Common

  1. Bang-BoomabilityKeep
  2. toxKeep
  3. Replace : LightheartT8
    to buy

Floating Poison Gas

Shadow · Rare

  1. ExploisonabilityKeep
  2. toxKeep
  3. Replace : TenacityT2
    to buy

Gleam of the White Fox

Shadow · Rare

  1. DoubleshadowabilityKeep
  2. DarkaquaabilityKeep
  3. Free slotT4
    to buy

Shadow Spirit

Shadow · Common

  1. Shadow BreathabilityKeep
  2. UmbralabilityKeep
  3. Free slotT6
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings178 Spamtons generated+19.9% Plan potential
T2

Stun

Floating Poison Gas · Legendary

Replace : Tenacity

+3.1%
T4

Poison

Gleam of the White Fox · Common

+1.6%
T6

Bomba

Shadow Spirit · Epic

+5.8%
T8

Graveyard

Canine Specter · Rare

Replace : Lightheart

+9.4%

Expected value of a random purchase, before → after this plan: +0.3% → +0%

Avoid for this deck

Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mystery · Punching Bag · Temporality · Avenger

Theoretical score11,844
Estimated elimination7.8 turns
Effective HP2,885
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 3 cards with active generation.
  • Estimated elimination in 7.8 turns.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Shadow resistance: -20% score, elimination in 9.8 turns against that profile.
  • No healing in the simulation.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Shadow / Light axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.8 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

Canine Specter

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Corrosion

Floating Poison Gas

Each attack taken reduces all of the enemy card's resistances by 1%

Recommended

Critical

Gleam of the White Fox

Critical bonus (+10%).

Recommended

Shadow Heart

Shadow Spirit

Start the game with the "Shadowheart" passive

Recommended
Adapt in the workshop

Why it works

Start the engine

Canine Specter, Gleam of the White Fox, Shadow Spirit feed the composition with bonuses. The main axes are Shadow / Light. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Floating Poison Gas + Gleam of the White Fox have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.8 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,885 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1112 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
99
Shadow Spirit
Shadow BreathShadow Spirit
13Shadow +1
02Turn 2304 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Gleam of the White Fox
DoubleshadowGleam of the White Fox
86Shadow +2
Floating Poison Gas
ExploisonFloating Poison Gas
115
Canine Specter
Bang-BoomCanine Specter
85
Shadow Spirit
Shadow BreathShadow Spirit
18Shadow +1
See the rest of the planCollapse the plan+8 turns
03Turn 3149 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
127
Shadow Spirit
Shadow BreathShadow Spirit
22Shadow +1
04Turn 4520 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Gleam of the White Fox
DoubleshadowGleam of the White Fox
133Shadow +2
Gleam of the White Fox
DarkaquaGleam of the White Fox
80
Floating Poison Gas
ExploisonFloating Poison Gas
144
Canine Specter
Bang-BoomCanine Specter
135
Shadow Spirit
Shadow BreathShadow Spirit
28Shadow +1
05Turn 5187 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
155
Shadow Spirit
Shadow BreathShadow Spirit
32Shadow +1
06Turn 6605 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Gleam of the White Fox
DoubleshadowGleam of the White Fox
181Shadow +2
Canine Specter
Bang-BoomCanine Specter
213
Floating Poison Gas
ExploisonFloating Poison Gas
173
Shadow Spirit
Shadow BreathShadow Spirit
38Shadow +1
07Turn 7227 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Floating Poison Gas
ExploisonFloating Poison Gas
185
Shadow Spirit
Shadow BreathShadow Spirit
42Shadow +1
08Turn 8834 damage
Shadow Spirit
UmbralShadow Spirit
Shadow +1
Canine Specter
Bang-BoomCanine Specter
278
Gleam of the White Fox
DoubleshadowGleam of the White Fox
230Shadow +2
Gleam of the White Fox
DarkaquaGleam of the White Fox
123
Floating Poison Gas
ExploisonFloating Poison Gas
203
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.