- DoubleshadowabilityDeck core
- RegenairabilityDeck core
- Free slotT2to buy
Moxilys + Floating Poison Gas
Moxilys + Floating Poison Gas (with Aleera and Shadow Spirit) is the 30th deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver. Elemental ramp deck in Shadow, estimated elimination in 7.9 turns; first Tox to aim for: Ancient Healing on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Word-ChewabilityDeck core
- toxDeck core
- Replace : ShadowheartT8to buy
- ExploisonabilityDeck core
- toxDeck core
- toxDeck core
- Shadow BreathabilityDeck core
- UmbralabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Ancient Healing
- T4Reflection
- T6skip
- T8Shadowheart
Ancient Healing
Moxilys, the Humming One · Common
Reflection
Shadow Spirit · Rare
Shadowheart
Aleera, Nightmare-Eater · Epic
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +1.1% → +0%
Avoid for this deck
Waterheart · Fireheart · Lightheart · Natureheart · Earthheart · Eternity · Freeze · Shapeshifter · Optimisation · Taunt · Reset · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +14.1% · 9.9 turnsSecond -14.1% · 11 turns
- Fragile deck+17.7%8.2 turns · strength
- Tank deck-38.4%13.2 turns · weakness
- Resists Fire0%9.9 turns
- Resists Water0%9.9 turns
- Resists Earth0%9.9 turns
- Resists Nature0%9.9 turns
- Resists Shadow-38.4%13.1 turns · weakness
- Resists Light0%9.9 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.9 turns.
- 283 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 13.1 turns.
How the game goes
- Turn 1: first bonuses (Shadow Spirit).
- Turn 8: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (868).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Life-8
Moxilys, the Humming OneThe card's HP and max HP are doubled at the start of turn 8
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedCounter
Floating Poison GasOnce per game, when this card takes damage while below 25% HP, it retaliates by using all its abilities on the card that attacked it.
RecommendedCavalry
Shadow SpiritIncreases the max HP of all other allied cards by (+100)
RecommendedHow it wins
Generation
Shadow Spirit (+8 Shadow); Moxilys, the Humming One (+8 Shadow). First bonuses on turn 1.
Damage
Word-Chew (Aleera, Nightmare-Eater): 39% of the damage; Exploison (Floating Poison Gas): 37% of the damage. 2,920 useful damage, opponent eliminated in 7.9 turns.
Survival
283 healing over the game, mostly from Moxilys, the Humming One. 4,279 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1149 damage
02Turn 2323 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3189 damage
04Turn 4492 damage
06Turn 6660 damage
08Turn 8798 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.