Ramp Fire / Water · Pyro

Four cards. A shared purpose.

Advanced collectionElemental rampFireWater
BTier74.6% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Sovereign of Flames

Fire · Legendary

  1. Roaring EmberabilityReplaceable
  2. Divine WarmthabilityReplaceable
  3. IgnitionabilityKeep

Pyro

Fire · Common

  1. ConflagrationabilityKeep
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityReplaceable
  2. EarthguardabilityReplaceable
  3. BoostguardabilityKeep

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. Replace : Ancient HealingT8
    to buy
  3. Free slotT6
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings163 Spamtons generated+34% Plan potential
T2

Multiplier

Pyro · Rare

+10.3%
T4

Reset

Pyro · Epic

+9%
T6

Fireheart

Scorch, the Ignited Lizards · Rare

+8.6%
T8

Berserk

Scorch, the Ignited Lizards · Rare

Replace : Ancient Healing

+6.1%

Expected value of a random purchase, before → after this plan: +1% → +0.1%

Avoid for this deck

AoE · Waterheart · Shadowheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Revenge · Punching Bag · Temporality

Theoretical score12,207
Estimated elimination7.7 turns
Effective HP3,437
Healing200

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 7.7 turns.
  • 200 healing in the simulation.

Watch points

  • Sensitive to Fire resistance: -11% score, elimination in 8.9 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire / Water axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.7 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Critical

Sovereign of Flames

Critical bonus (+10%).

Recommended

Crit Sphere

Pyro

Increases this card's critical chance by (+2%) each turn

Recommended

Shared Shield

Yotaru, Leafguard

Increases the elemental resistances of all allied cards by (+10%).

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended
Adapt in the workshop

Why it works

Start the engine

Pyro, Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Fire / Water / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Pyro + Sovereign of Flames have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.7 turns. Check the curve to see when the investment pays off.

Protect the composition

Sovereign of Flames, Yotaru, Leafguard provide support or control tools. The model estimates 3,437 effective HP and 200 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 162 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Pyro
ConflagrationPyro
48Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
14
02Turn 2127 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Sovereign of Flames
IgnitionSovereign of Flames
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
108Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
19
See the rest of the planCollapse the plan+8 turns
03Turn 3157 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Pyro
ConflagrationPyro
134Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
23
04Turn 4455 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Sovereign of Flames
IgnitionSovereign of Flames
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Sovereign of Flames
Divine WarmthSovereign of Flames
192
Pyro
ConflagrationPyro
235Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
28
05Turn 5309 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Pyro
ConflagrationPyro
276Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
33
06Turn 6464 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Sovereign of Flames
IgnitionSovereign of Flames
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
425Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
39
07Turn 7527 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Pyro
ConflagrationPyro
484Fire +1
Sovereign of Flames
Roaring EmberSovereign of Flames
43
08Turn 81,057 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Sovereign of Flames
IgnitionSovereign of Flames
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Pyro
ConflagrationPyro
690Fire +1
Sovereign of Flames
Divine WarmthSovereign of Flames
367
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.