Ramp Water / Fire · The Companion of Spirits

Four cards. A shared purpose.

Advanced collectionElemental rampWaterFire
BTier75.8% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Sovereign of Flames

Fire · Legendary

  1. Roaring EmberabilityReplaceable
  2. Divine WarmthabilityReplaceable
  3. IgnitionabilityKeep

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. Replace : ImmunityT6
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxReplaceable
  3. Free slotT4
    to buy

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityKeep
  2. toxKeep
  3. Free slotT2
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings337 Spamtons generated+44.3% Plan potential
T2

AoE

Medusine Thorn · Epic

+22.4%
T4

Berserk

Scorch, the Ignited Lizards · Rare

+11.2%
T6

Multiplier

The Companion of Spirits · Rare

Replace : Immunity

+10.7%

Expected value of a random purchase, before → after this plan: +4.8% → +0%

Theoretical score10,655
Estimated elimination9 turns
Effective HP3,549
Healing917

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • Estimated elimination in 9 turns.
  • 917 healing in the simulation.

Watch points

  • Sensitive to Water resistance: -11% score, elimination in 10.7 turns against that profile.
  • No control recorded by the model.
  • Active generation concentrated on Scorch, the Ignited Lizards.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water / Fire axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Shared Shield

Sovereign of Flames

Increases the elemental resistances of all allied cards by (+10%).

Recommended

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended

Aquatic Field

Medusine Thorn

Water bonus (+7).

Recommended
Adapt in the workshop

Why it works

Start the engine

Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Water / Fire / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Medusine Thorn have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

Sovereign of Flames, Medusine Thorn provide support or control tools. The model estimates 3,549 effective HP and 917 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1142 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Medusine Thorn
Inflamed ToxinMedusine Thorn
49+29
The Companion of Spirits
HazardoThe Companion of Spirits
45
The Companion of Spirits
Small WaveThe Companion of Spirits
36
Sovereign of Flames
Roaring EmberSovereign of Flames
12
02Turn 2176 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of Flames
IgnitionSovereign of Flames
Medusine Thorn
Inflamed ToxinMedusine Thorn
62+42
The Companion of Spirits
HazardoThe Companion of Spirits
55
The Companion of Spirits
Small WaveThe Companion of Spirits
44
Sovereign of Flames
Roaring EmberSovereign of Flames
15
See the rest of the planCollapse the plan+8 turns
03Turn 3202 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Medusine Thorn
Inflamed ToxinMedusine Thorn
72+53
The Companion of Spirits
HazardoThe Companion of Spirits
62
The Companion of Spirits
Small WaveThe Companion of Spirits
50
Sovereign of Flames
Roaring EmberSovereign of Flames
18
04Turn 4412 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of Flames
IgnitionSovereign of Flames
Sovereign of Flames
Divine WarmthSovereign of Flames
145
Medusine Thorn
Inflamed ToxinMedusine Thorn
86+68
The Companion of Spirits
HazardoThe Companion of Spirits
72
The Companion of Spirits
Small WaveThe Companion of Spirits
87
Sovereign of Flames
Roaring EmberSovereign of Flames
22
05Turn 5314 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Medusine Thorn
Inflamed ToxinMedusine Thorn
97+80
The Companion of Spirits
HazardoThe Companion of Spirits
96
The Companion of Spirits
Small WaveThe Companion of Spirits
96
Sovereign of Flames
Roaring EmberSovereign of Flames
25
06Turn 6362 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Sovereign of Flames
IgnitionSovereign of Flames
Medusine Thorn
Inflamed ToxinMedusine Thorn
113+96
The Companion of Spirits
HazardoThe Companion of Spirits
110
The Companion of Spirits
Small WaveThe Companion of Spirits
110
Sovereign of Flames
Roaring EmberSovereign of Flames
29
07Turn 7454 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Medusine Thorn
Inflamed ToxinMedusine Thorn
124+109
The Companion of Spirits
HazardoThe Companion of Spirits
139
The Companion of Spirits
Small WaveThe Companion of Spirits
159
Sovereign of Flames
Roaring EmberSovereign of Flames
32
08Turn 8656 damage
Sovereign of Flames
IgnitionSovereign of Flames
Medusine Thorn
Inflamed ToxinMedusine Thorn
129+113
The Companion of Spirits
HazardoThe Companion of Spirits
166
Sovereign of Flames
Divine WarmthSovereign of Flames
79
The Companion of Spirits
Small WaveThe Companion of Spirits
248
Sovereign of Flames
Roaring EmberSovereign of Flames
34
09Turn 9563 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
129+113
The Companion of Spirits
HazardoThe Companion of Spirits
186
The Companion of Spirits
Small WaveThe Companion of Spirits
248
10Turn 10Simulation complete.

Simulation complete.