Ramp Earth / Shadow · Verdant Fruit Cruncher

Four cards. A shared purpose.

IntermediateElemental rampEarthShadow
CTier69.5% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Verdant Fruit Cruncher

Earth · Common

  1. TorrentabilityKeep
  2. Replace : EarthheartT4
    to buy
  3. Free slotT2
    to buy

Earth Spirit

Earth · Common

  1. Earthen BreathabilityKeep
  2. RampartabilityKeep
  3. Free slotT6
    to buy

Golden Boar

Earth · Common

  1. Earth ShakerabilityKeep
  2. toxKeep
  3. Free slotT8
    to buy

Regent of the Abysses

Earth · Epic

  1. QuakecryabilityKeep
  2. EngulfmentabilityReplaceable
  3. toxReplaceable

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings234 Spamtons generated+23.5% Plan potential
T2

Multiplier

Verdant Fruit Cruncher · Rare

+10.9%
T4

Reset

Verdant Fruit Cruncher · Epic

Replace : Earthheart

+9.3%
T6

Stun

Earth Spirit · Legendary

+2%
T8

Graveyard

Golden Boar · Rare

+1.4%

Expected value of a random purchase, before → after this plan: +1.1% → +0.2%

Avoid for this deck

Waterheart · Fireheart · Lightheart · Natureheart · Backlash · Random shapeshifter · Temporality

Theoretical score11,839
Estimated elimination8 turns
Effective HP5,267
Healing320

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 4 cards with active generation.
  • Estimated elimination in 8 turns.
  • 320 healing in the simulation.

Watch points

  • Sensitive to Earth resistance: -18% score, elimination in 9.9 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Shadow axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 8 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Epic AOE

Verdant Fruit Cruncher

Start the game with the "AoE" passive.

Recommended

Earth Heart

Earth Spirit

Start the game with the "Earthheart" passive

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

One Man Army

Regent of the Abysses

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended
Adapt in the workshop

Why it works

Start the engine

Verdant Fruit Cruncher, Earth Spirit, Golden Boar, Regent of the Abysses feed the composition with bonuses. The main axes are Earth / Shadow. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Verdant Fruit Cruncher + Golden Boar have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 8 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 5,267 effective HP and 320 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 180 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
67
Earth Spirit
Earthen BreathEarth Spirit
13Earth +1
02Turn 2259 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Golden Boar
Earth ShakerGolden Boar
73Earth +2
Regent of the Abysses
QuakecryRegent of the Abysses
49Earth +3 · Shadow +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
115
Earth Spirit
Earthen BreathEarth Spirit
22Earth +1
See the rest of the planCollapse the plan+8 turns
03Turn 3163 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
137
Earth Spirit
Earthen BreathEarth Spirit
26Earth +1
04Turn 4413 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Golden Boar
Earth ShakerGolden Boar
124Earth +2
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
170
Regent of the Abysses
QuakecryRegent of the Abysses
84Earth +3 · Shadow +3
Earth Spirit
Earthen BreathEarth Spirit
35Earth +1
05Turn 5246 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
207
Earth Spirit
Earthen BreathEarth Spirit
39Earth +1
06Turn 6605 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Golden Boar
Earth ShakerGolden Boar
175Earth +2
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
240
Regent of the Abysses
QuakecryRegent of the Abysses
143Earth +3 · Shadow +3
Earth Spirit
Earthen BreathEarth Spirit
47Earth +1
07Turn 7328 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
277
Earth Spirit
Earthen BreathEarth Spirit
51Earth +1
08Turn 8723 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
300
Golden Boar
Earth ShakerGolden Boar
225Earth +2
Regent of the Abysses
QuakecryRegent of the Abysses
198Earth +3 · Shadow +3
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.