Ramp Earth / Fire · Verdant Fruit Cruncher

Four cards. A shared purpose.

AccessibleElemental rampEarthFire
BTier72.7% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Verdant Fruit Cruncher

Earth · Common

  1. TorrentabilityKeep
  2. toxKeep
  3. Free slotT4
    to buy

Earth Spirit

Earth · Common

  1. Earthen BreathabilityKeep
  2. RampartabilityKeep
  3. Free slotT6
    to buy

Celestial Dragosaur

Nature · Common

  1. Howl StrikeabilityKeep
  2. toxKeep
  3. Free slotT2
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings332 Spamtons generated+26.2% Plan potential
T2

Avenger

Celestial Dragosaur · Epic

+11.4%
T4

Earthheart

Verdant Fruit Cruncher · Common

+11.6%
T6

Stun

Earth Spirit · Legendary

+3.2%

Expected value of a random purchase, before → after this plan: +0.5% → +0%

Avoid for this deck

AoE · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Backlash · Erosion · Random shapeshifter · Mimicry · Poison · Reset · Revenge · Temporality

Theoretical score10,470
Estimated elimination9 turns
Effective HP3,091
Healing305

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 3 cards with active generation.
  • Estimated elimination in 9 turns.
  • 305 healing in the simulation.

Watch points

  • Sensitive to Earth resistance: -10% score, elimination in 11 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Fire axes.
  3. 03Simulated damage peak: turn 6.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Epic AOE

Verdant Fruit Cruncher

Start the game with the "AoE" passive.

Recommended

Cavalry

Earth Spirit

Increases the max HP of all other allied cards by (+150)

Recommended

Rare AOE

Celestial Dragosaur

Start the game with the "AoE" passive.

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended
Adapt in the workshop

Why it works

Start the engine

Verdant Fruit Cruncher, Earth Spirit, Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Earth / Fire / Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Verdant Fruit Cruncher + Celestial Dragosaur have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 3,091 effective HP and 305 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1104 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
89
Earth Spirit
Earthen BreathEarth Spirit
15Earth +1
02Turn 2144 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
124
Earth Spirit
Earthen BreathEarth Spirit
20Earth +1
See the rest of the planCollapse the plan+8 turns
03Turn 3428 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Earth Spirit
RampartEarth Spirit
Earth +1
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
243
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
160
Earth Spirit
Earthen BreathEarth Spirit
25Earth +1
04Turn 4226 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
195
Earth Spirit
Earthen BreathEarth Spirit
31Earth +1
05Turn 5266 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
230
Earth Spirit
Earthen BreathEarth Spirit
36Earth +1
06Turn 6665 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
378
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
248
Earth Spirit
Earthen BreathEarth Spirit
39Earth +1
07Turn 7226 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
184
Earth Spirit
Earthen BreathEarth Spirit
42Earth +1
08Turn 8241 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
196
Earth Spirit
Earthen BreathEarth Spirit
45Earth +1
09Turn 9371 damage
Earth Spirit
RampartEarth Spirit
Earth +1
Celestial Dragosaur
Howl StrikeCelestial Dragosaur
255
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
116
10Turn 10Simulation complete.

Simulation complete.