Abyssal Lightbearer + Faerylia

Abyssal Lightbearer + Faerylia (with Sky Dragon and Astry) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.7 turns; first Tox to aim for: Graveyard on turn 2.

Advanced collectionElemental rampNatureLight
DTier49.5% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Abyssal Lightbearer

Water · Epic

  1. HazardoabilityDeck core
  2. BeaconabilityDeck core
  3. Free slotT4
    to buy

Faerylia

Shadow · Epic

  1. Replace : Global AimT8
    to buy
  2. Offensive AimabilityDeck core
  3. MultiboostabilityDeck core

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Astry

Light · Rare

  1. Misunderstood GeniusabilityDeck core
  2. Replace : ChiaroscuroT2
    to buy
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings406 Spamtons generated+56.7% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 57 SpamtonsGraveyard
  2. T4Luck 4 · 118 SpamtonsGraveyard
  3. T6Luck 6 · 223 SpamtonsPhoenix
  4. T8Luck 8 · 317 SpamtonsBerserk
  5. T10Luck 10 · 406 Spamtonsskip
T2

Graveyard

Astry · Common

Replace : Chiaroscuro (ability)

+9.8%
T4

Graveyard

Abyssal Lightbearer · Rare

+18.2%
T6

Phoenix

Astry · Common

+11.3%
T8

Berserk

Faerylia · Epic

Replace : Global Aim (ability)

+17.5%

Expected value of a random purchase, before → after this plan: +22.9% → +0%

Avoid for this deck

Shield · Vitalheart

Theoretical score9,983
Estimated elimination9.7 turns
Effective HP2,703
Healing646
Spamtons / turn27

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.8% · 10 turnsSecond +4.8% · 9.3 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.7 turns.
  • 646 healing over the game.

Weak spots

  • Struggles against a deck resisting Light: elimination in 10.2 turns.
  • Struggles against a deck resisting Water: elimination in 10.1 turns.

How the game goes

  1. Turn 3: first bonuses (Faerylia).
  2. Turn 4: first big hit, Beacon (Abyssal Lightbearer).
  3. Turn 8: damage peak (977).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

Abyssal Lightbearer

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Multi Start

Faerylia

Gain (+3) in each element.

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Mystery

Astry

Start the game with the "Mystery" passive

Recommended
Adapt in the workshop

How it wins

Generation

Faerylia (+6 everywhere); Sky Dragon (+16 Nature); Astry (+40 random). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 38% of the damage; Beacon (Abyssal Lightbearer): 25% of the damage. 2,920 useful damage, opponent eliminated in 9.7 turns.

Survival

646 healing over the game, mostly from Astry. 2,703 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 130 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
30 damage
02Turn 257 damage
Faerylia
Offensive AimFaerylia
27 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
30 damage
See the rest of the planCollapse the plan+8 turns
03Turn 395 damage
Faerylia
MultiboostFaerylia
All +3
Astry
ChiaroscuroAstry
59 damage+71
Abyssal Lightbearer
HazardoAbyssal Lightbearer
36 damage
04Turn 4850 damage
Astry
Misunderstood GeniusAstry
random +40
Abyssal Lightbearer
BeaconAbyssal Lightbearer
364 damage
Sky Dragon
Call of the ForestSky Dragon
295 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
91 damage
Faerylia
Offensive AimFaerylia
47 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
53 damage
05Turn 553 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
53 damage
06Turn 6614 damage
Faerylia
MultiboostFaerylia
All +3
Sky Dragon
Call of the ForestSky Dragon
372 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
106 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
83 damage
Faerylia
Offensive AimFaerylia
53 damage
07Turn 783 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
83 damage
08Turn 8976 damage
Abyssal Lightbearer
BeaconAbyssal Lightbearer
448 damage
Sky Dragon
Call of the ForestSky Dragon
312 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
109 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
107 damage
09Turn 9107 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
107 damage
10Turn 10343 damage
Sky Dragon
Call of the ForestSky Dragon
230 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
113 damage