Sky Dragon + Aldrin & Gorakar

Sky Dragon + Aldrin & Gorakar (with Nature King and Astry) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck in Nature, estimated elimination in 11.5 turns; first Tox to aim for: Graveyard on turn 2.

Advanced collectionElemental rampNature
DTier32.9% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Nature King

Nature · Epic

  1. Blade-NabilityDeck core
  2. Floral ChoiceabilityDeck core
  3. toxDeck core

Aldrin & Gorakar

Nature · Legendary

  1. Waltz of CloudsabilityDeck core
  2. Critical BreathabilityDeck core
  3. EarthstampabilityDeck core

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Astry

Light · Rare

  1. Misunderstood GeniusabilityDeck core
  2. ChiaroscuroabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings391 Spamtons generated+30.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 67 SpamtonsGraveyard
  2. T4Luck 4 · 188 Spamtonsskip
  3. T6Luck 6 · 243 Spamtonsskip
  4. T8Luck 8 · 344 Spamtonsskip
  5. T10Luck 10 · 391 Spamtonsskip
T2

Graveyard

Astry · Common

+30.8%

Expected value of a random purchase, before → after this plan: +19.3% → +0%

Avoid for this deck

Brutal · Waterheart · Shadowheart · Fireheart · Vitalheart · Erosion · Eternity · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Reset · Revenge · Punching Bag · Temporality · Avenger

Theoretical score7,525
Estimated elimination11.5 turns
Effective HP3,255
Healing743
Spamtons / turn32

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst 0% · 12.8 turnsSecond 0% · 12.6 turns

Strengths

  • 3 cards generate bonuses.
  • 743 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 16.3 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 4: first bonuses (Sky Dragon).
  2. Turn 4: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 5: damage peak (882).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Ultimate Reset

Nature King

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Ultimate Reset

Aldrin & Gorakar

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Last Breath

Sky Dragon

Applies Temporality to all your cards when this card dies

Recommended

Mystery

Astry

Start the game with the "Mystery" passive

Recommended
Adapt in the workshop

How it wins

Generation

Sky Dragon (+12 Nature); Astry (+40 random); Nature King (+22 Nature). First bonuses on turn 4.

Damage

Call of the Forest (Sky Dragon): 37% of the damage; Critical Breath (Aldrin & Gorakar): 23% of the damage. 2,539 useful damage, no elimination within 10 turns (estimated around turn 12).

Survival

743 healing over the game, mostly from Astry. 3,255 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 120 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
20 damage
02Turn 240 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
21 damage
Aldrin & Gorakar
EarthstampAldrin & Gorakar
19 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3100 damage
Astry
ChiaroscuroAstry
36 damage+46
Nature King
Blade-NNature King
42 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
22 damage
04Turn 4399 damage
Astry
Misunderstood GeniusAstry
random +40
Sky Dragon
Call of the ForestSky Dragon
250 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
69 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
44 damage
Aldrin & Gorakar
EarthstampAldrin & Gorakar
36 damage
05Turn 5882 damage
Nature King
Floral ChoiceNature King
Nature +11
Sky Dragon
Call of the ForestSky Dragon
416 damageNature +4
Aldrin & Gorakar
Waltz of CloudsAldrin & Gorakar
323 damage
Sky Dragon
Dazzling BreathSky Dragon
71 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
72 damage
06Turn 6642 damage
Sky Dragon
Call of the ForestSky Dragon
351 damageNature +4
Nature King
Blade-NNature King
156 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
81 damage
Aldrin & Gorakar
EarthstampAldrin & Gorakar
54 damage
07Turn 782 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
82 damage
08Turn 8296 damage
Nature King
Blade-NNature King
159 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
82 damage
Aldrin & Gorakar
EarthstampAldrin & Gorakar
55 damage
09Turn 9104 damage
Nature King
Floral ChoiceNature King
Nature +11
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
104 damage
10Turn 10171 damage
Aldrin & Gorakar
Critical BreathAldrin & Gorakar
105 damage
Aldrin & Gorakar
EarthstampAldrin & Gorakar
66 damage