Astry + Deer of Mournful Colors

Astry + Deer of Mournful Colors (with Spirit of the Fauna and Pyrocock) is in the SPAM 1.28.1 tier list at Celeste · Legend, tier C (31st of 40); with these talents it is B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 8.8 turns; first Tox to aim for: Poison on turn 2.

IntermediateElemental rampNatureFire
CTier60.2% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. toxDeck core

Pyrocock

Fire · Rare

  1. CacophonyabilityDeck core
  2. Cry of the PerchabilityDeck core
  3. Replace : ResetT6
    to buy

Astry

Light · Rare

  1. Misunderstood GeniusabilityDeck core
  2. ChiaroscuroabilityDeck core
  3. Free slotT4
    to buy

Deer of Mournful Colors

Nature · Rare

  1. Elemental DrainabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings306 Spamtons generated+39.6% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsPoison
  2. T4Luck 4 · 126 SpamtonsBerserk
  3. T6Luck 6 · 195 SpamtonsOptimisation
  4. T8Luck 8 · 268 Spamtonsskip
T2

Poison

Deer of Mournful Colors · Common

+25.6%
T4

Berserk

Astry · Rare

+10.2%
T6

Optimisation

Pyrocock · Rare

Replace : Reset

+3.8%

Expected value of a random purchase, before → after this plan: +3.9% → +0%

Avoid for this deck

Bomba · Camouflage · Inversion · Shapeshifter · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity

Theoretical score11,562
Estimated elimination8.8 turns
Effective HP4,970
Healing941
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.6% · 9.9 turnsSecond +2.6% · 9.3 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.8 turns.
  • 941 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 10.6 turns.
  • Struggles against a deck resisting Fire: elimination in 9.7 turns.

How the game goes

  1. Turn 4: first bonuses (Spirit of the Fauna).
  2. Turn 4: first big hit, Call of the Forest (Spirit of the Fauna).
  3. Turn 8: damage peak (1,034).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Anticipation

Spirit of the Fauna

At the start of the game, this card uses all its abilities. Single-target abilities all hit the same random enemy card.

Recommended

Soul Vitality

Pyrocock

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Reckless

Astry

At the start of the game, this card transforms into a random card of the same rarity, gains (+500) HP and gives you a bonus of (+2) in each element.

Recommended

Multi Start

Deer of Mournful Colors

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Spirit of the Fauna (+8 Nature); Astry (+80 random); Pyrocock (+8 Fire, +8 Nature). First bonuses on turn 4.

Damage

Elemental Drain (Deer of Mournful Colors): 37% of the damage; Cry of the Perch (Pyrocock): 33% of the damage. 3,040 useful damage, opponent eliminated in 8.8 turns.

Survival

941 healing over the game, mostly from Deer of Mournful Colors and Spirit of the Fauna. 4,970 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1101 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
61 damage+30
Pyrocock
Cry of the PerchPyrocock
40 damage
02Turn 2101 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
61 damage+30
Pyrocock
Cry of the PerchPyrocock
40 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3133 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+85
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
61 damage+30
Astry
ChiaroscuroAstry
32 damage+34
Pyrocock
Cry of the PerchPyrocock
40 damage
04Turn 4456 damage
Astry
Misunderstood GeniusAstry
random +40
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
279 damageNature +4
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
113 damage+57
Pyrocock
Cry of the PerchPyrocock
64 damage
05Turn 5177 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
113 damage+57
Pyrocock
Cry of the PerchPyrocock
64 damage
06Turn 6321 damage
Pyrocock
CacophonyPyrocock
Fire +8 · Nature +8
Spirit of the Fauna
Solar healSpirit of the Fauna
+125
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
130 damage+65
Astry
ChiaroscuroAstry
47 damage+50
Pyrocock
Cry of the PerchPyrocock
144 damage
07Turn 7274 damage
Pyrocock
Cry of the PerchPyrocock
144 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
130 damage+65
08Turn 8851 damage
Astry
Misunderstood GeniusAstry
random +40
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
489 damageNature +4
Pyrocock
Cry of the PerchPyrocock
184 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
178 damage+89
09Turn 9362 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+166
Pyrocock
Cry of the PerchPyrocock
184 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
178 damage+89
10Turn 10Simulation complete.

Simulation complete.