- Aquatic CurseabilityDeck core
- toxReplaceable
- Replace : NatureheartT8to buy
Floral Zombie + Astry
Floral Zombie + Astry (with Spirit of the Fauna and Deer of Mournful Colors) is in the SPAM 1.26 tier list at Celeste · Legend, tier C (30th of 40); with these talents it is B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 8.1 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Misunderstood GeniusabilityDeck core
- ChiaroscuroabilityDeck core
- Free slotT4to buy
- Call of the ForestabilityDeck core
- Solar healabilityDeck core
- toxDeck core
- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6skip
- T8Natureheart
Poison
Deer of Mournful Colors · Common
Berserk
Astry · Rare
Natureheart
Floral Zombie · Epic
Replace : Natureheart
Expected value of a random purchase, before → after this plan: +1.1% → +0.1%
Avoid for this deck
Bomba · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -0.5% · 9.6 turnsSecond +0.5% · 9.6 turns
- Fragile deck+14.6%7.2 turns · strength
- Tank deck-34.8%13 turns · weakness
- Resists Fire-2.1%9 turns
- Resists Water-9.7%9.8 turns · weakness
- Resists Earth-2.1%9 turns
- Resists Nature-24.4%11.1 turns · weakness
- Resists Shadow-4%9.2 turns
- Resists Light-2.1%9 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.1 turns.
- 944 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 11.1 turns.
- Struggles against a deck resisting Water: elimination in 9.8 turns.
How the game goes
- Turn 4: first bonuses (Astry).
- Turn 8: first big hit, Aquatic Curse (Floral Zombie).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Transition
Floral ZombieWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedReckless
AstryAt the start of the game, this card transforms into a random card of the same rarity, gains (+500) HP and gives you a bonus of (+2) in each element.
RecommendedSoul Armor
Spirit of the FaunaWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedMulti Start
Deer of Mournful ColorsGain (+2) in each element.
RecommendedHow it wins
Generation
Astry (+80 random); Spirit of the Fauna (+8 Nature). First bonuses on turn 4.
Damage
Aquatic Curse (Floral Zombie): 39% of the damage; Elemental Drain (Deer of Mournful Colors): 33% of the damage. 2,960 useful damage, opponent eliminated in 8.1 turns.
Survival
944 healing over the game, mostly from Deer of Mournful Colors and Spirit of the Fauna. 4,488 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
See the rest of the planCollapse the plan+8 turns
03Turn 398 damage
04Turn 4431 damage
06Turn 6167 damage
08Turn 81,890 damage
09Turn 9180 damage
10Turn 10Simulation complete.
Simulation complete.