Medusine Thorn + Floral Zombie

Medusine Thorn + Floral Zombie (with Aidan and Astry) is the 28th deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver and C at Gold · Crystal. Elemental ramp deck across 3 elements, estimated elimination in 10 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleElemental rampWaterNature
DTier46.9% · Relative indexv1.23

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. Replace : WaterheartT8
    to buy
  3. Replace : NatureheartT6
    to buy

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Pay-torchabilityReplaceable
  3. Replace : VanishT4
    to buy

Astry

Light · Rare

  1. Misunderstood GeniusabilityDeck core
  2. ChiaroscuroabilityDeck core
  3. Free slotT2
    to buy

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings435 Spamtons generated+53.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 69 SpamtonsGraveyard
  2. T4Luck 4 · 142 SpamtonsBerserk
  3. T6Luck 6 · 269 SpamtonsGraveyard
  4. T8Luck 8 · 350 SpamtonsWaterheart
  5. T10Luck 10 · 435 Spamtonsskip
T2

Graveyard

Astry · Common

+13.6%
T4

Berserk

Aidan · Rare

Replace : Vanish

+26.2%
T6

Graveyard

Floral Zombie · Rare

Replace : Natureheart

+7.3%
T8

Waterheart

Floral Zombie · Epic

Replace : Waterheart

+6.1%

Expected value of a random purchase, before → after this plan: +5.2% → +0.1%

Avoid for this deck

Brutal · Shapeshifter · Mimicry · Optimisation · Reset · Revenge · Temporality · Tenacity

Theoretical score9,245
Estimated elimination10 turns
Effective HP3,598
Healing754
Spamtons / turn33

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +2.1% · 11.4 turnsSecond -2.1% · 11.9 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 10 turns.
  • 754 healing over the game.

Weak spots

  • Struggles against a deck resisting Water: elimination in 12.7 turns.
  • Struggles against a deck resisting Nature: elimination in 12.2 turns.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Transition

Floral Zombie

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Transition

Aidan

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Blue Whale

Astry

Increases this card’s HP by (+200)

Recommended

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+100 random); Medusine Thorn (+7 Water); Astry (+80 random). First bonuses on turn 1.

Damage

Aquatic Curse (Floral Zombie): 44% of the damage; Inflamed Toxin (Medusine Thorn): 38% of the damage. 2,914 useful damage, opponent eliminated in 10 turns.

Survival

754 healing over the game, mostly from Medusine Thorn and Astry. 3,598 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 126 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
26 damage+24
02Turn 234 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
34 damage+30
See the rest of the planCollapse the plan+8 turns
03Turn 3126 damage
Medusine Thorn
MoltMedusine Thorn
Water +7
Aidan
LucksterAidan
random +10
Astry
ChiaroscuroAstry
57 damage+61
Medusine Thorn
Inflamed ToxinMedusine Thorn
69 damage+36
04Turn 4102 damage
Astry
Misunderstood GeniusAstry
random +40
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
102 damage+67
05Turn 5217 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
111 damage+73
Aidan
Pay-torchAidan
106 damage
06Turn 6227 damage
Aidan
LucksterAidan
random +10
Astry
ChiaroscuroAstry
105 damage+108
Medusine Thorn
Inflamed ToxinMedusine Thorn
122 damage+42
07Turn 7132 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
132 damage+48
08Turn 81,471 damage
Astry
Misunderstood GeniusAstry
random +40
Aidan
LucksterAidan
random +10
Floral Zombie
Aquatic CurseFloral Zombie
1,303 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
168 damage+79
09Turn 9434 damage
Aidan
LucksterAidan
random +10
Astry
ChiaroscuroAstry
155 damage+155
Medusine Thorn
Inflamed ToxinMedusine Thorn
180 damage+85
Aidan
Pay-torchAidan
99 damage
10Turn 10191 damage
Aidan
LucksterAidan
random +10
Medusine Thorn
Inflamed ToxinMedusine Thorn
191 damage+55