Commando Gerz + Zayd

Commando Gerz + Zayd (with Mistress of Tints and Golden Boar) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Midrange deck in Earth and Light, estimated elimination in 9.7 turns; first Tox to aim for: Ancient Healing on turn 2.

Advanced collectionMidrangeEarthLight
CTier64.1% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Zayd

Earth · Legendary

  1. World's EndabilityDeck core
  2. FortressabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Golden Boar

Earth · Common

  1. Earth ShakerabilityDeck core
  2. Replace : Punching BagT6
    to buy
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings333 Spamtons generated+15.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 45 SpamtonsAncient Healing
  2. T4Luck 4 · 94 SpamtonsEarthheart
  3. T6Luck 6 · 147 SpamtonsBerserk
  4. T8Luck 8 · 294 Spamtonsskip
  5. T10Luck 10 · 333 Spamtonsskip
T2

Ancient Healing

Golden Boar · Common

+3.1%
T4

Earthheart

Mistress of Tints · Rare

+7.4%
T6

Berserk

Golden Boar · Rare

Replace : Punching Bag

+4.7%

Expected value of a random purchase, before → after this plan: +1.7% → +0.1%

Avoid for this deck

Shapeshifter · Optimisation · Taunt · Reset · Temporality

Theoretical score12,241
Estimated elimination9.7 turns
Effective HP8,061
Healing0
Spamtons / turn21

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.3% · 10 turnsSecond +4.3% · 9.1 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.7 turns.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 10.4 turns.
  • No healing.

How the game goes

  1. Turn 2: first bonuses (Commando Gerz).
  2. Turn 7: first big hit, World's End (Zayd).
  3. Turn 8: damage peak (1,023).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Shared Shield

Zayd

Increases the elemental resistances of all allied cards by (+10%).

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended
Adapt in the workshop

How it wins

Generation

Commando Gerz (+15 Earth, +15 Light); Golden Boar (+8 Earth); Mistress of Tints (+6 everywhere). First bonuses on turn 2.

Damage

Final Delight (Commando Gerz): 33% of the damage; World's End (Zayd): 28% of the damage. 2,960 useful damage, opponent eliminated in 9.7 turns.

Survival

No healing: with 8,061 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 283 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Golden Boar
Earth ShakerGolden Boar
83 damageEarth +2
See the rest of the planCollapse the plan+8 turns
03Turn 3210 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Zayd
FortressZayd
Mistress of Tints
Elemental ChaosMistress of Tints
210 damage
04Turn 4124 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Golden Boar
Earth ShakerGolden Boar
124 damageEarth +2
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6451 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Zayd
FortressZayd
Mistress of Tints
Elemental ChaosMistress of Tints
285 damage
Golden Boar
Earth ShakerGolden Boar
166 damageEarth +2
07Turn 7781 damage
Zayd
World's EndZayd
781 damage
08Turn 8193 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Golden Boar
Earth ShakerGolden Boar
193 damageEarth +2
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 10908 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
908 damage