Midrange Fire / Light · Catimimi

Four cards. A shared purpose.

Advanced collectionMidrangeFireLight
DTier49.9% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Ignea

Fire · Legendary

  1. IncandescenceabilityKeep
  2. SilentfireabilityKeep
  3. Free slot
    Nothing worth buying

Catimimi

Fire · Common

  1. Darkflight SlapabilityKeep
  2. Free slot
    Nothing worth buying
  3. Free slot
    Nothing worth buying
Theoretical score8,908
Estimated elimination13.3 turns
Effective HP2,825
Healing700

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • 700 healing in the simulation.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Fire resistance: -11% score, elimination in 15.5 turns against that profile.
  • Elimination extrapolated beyond the simulation horizon.
  • Active generation concentrated on Squall, Emissary of Nightmares.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire / Light axes.
  3. 03Simulated damage peak: turn 9.
  4. 04Estimated elimination: 13.3 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Ultimate Reset

Ignea

This card restores to 100% of its max HP if its attack defeats an enemy card.

Recommended

One Man Army

Squall, Emissary of Nightmares

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Legacy

Catimimi

Gain (+50) Spamton when this card is killed.

Recommended
Adapt in the workshop

Why it works

Start the engine

Squall, Emissary of Nightmares feed the composition with bonuses. The main axes are Fire / Light / Nature. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Catimimi + Ignea have the strongest individual offensive profiles in this composition. The deck reaches 2,100 useful simulated damage, with elimination estimated at 13.3 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,825 effective HP and 700 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2192 damage
Catimimi
Darkflight SlapCatimimi
192Shadow +3 · Nature +3 · Fire +3
See the rest of the planCollapse the plan+8 turns
03Turn 3316 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Ignea
SilentfireIgnea
Mistress of Tints
Elemental ChaosMistress of Tints
187
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
65Fire +3
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
64Light +3
04Turn 4542 damage
Catimimi
Darkflight SlapCatimimi
261Shadow +3 · Nature +3 · Fire +3
Ignea
IncandescenceIgnea
281Fire +2
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6458 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Ignea
SilentfireIgnea
Mistress of Tints
Elemental ChaosMistress of Tints
242
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
112Fire +3
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
104Light +3
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8379 damage
Ignea
IncandescenceIgnea
379Fire +2
09Turn 9581 damage
Ignea
SilentfireIgnea
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
291
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
152Fire +3
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
138Light +3
10Turn 10Abilities on cooldown.

Abilities on cooldown.