Midrange Fire / Nature · Catimimi

Four cards. A shared purpose.

Advanced collectionMidrangeFireNature
CTier51.1% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Ignea

Fire · Legendary

  1. IncandescenceabilityKeep
  2. SilentfireabilityKeep
  3. Free slot
    Nothing worth buying

Prisoner of the Machine

Fire · Common

  1. ExplosionabilityKeep
  2. EmberguardabilityKeep
  3. Free slot
    Nothing worth buying

Catimimi

Fire · Common

  1. Darkflight SlapabilityKeep
  2. Free slot
    Nothing worth buying
  3. Free slot
    Nothing worth buying
Theoretical score8,992
Estimated elimination11.9 turns
Effective HP3,112
Healing-800

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Fire resistance: -27% score, elimination in 18.4 turns against that profile.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire / Nature axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 11.9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Blue Whale

Ignea

Increases this card’s HP by (+200)

Recommended

Punching Bag

Prisoner of the Machine

Start the game with the "Punching Bag" passive

Recommended

Legacy

Catimimi

Gain (+50) Spamton when this card is killed.

Recommended
Adapt in the workshop

Why it works

Start the engine

The composition relies on its talents, passives, and attacks. Check their activation order in the timeline to identify the first damage windows.

Convert your bonuses

Catimimi + Prisoner of the Machine have the strongest individual offensive profiles in this composition. The deck reaches 2,352 useful simulated damage, with elimination estimated at 11.9 turns. Check the curve to see when the investment pays off.

Protect the composition

Prisoner of the Machine provide support or control tools. The model estimates 3,112 effective HP and -800 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 112 damage
Prisoner of the Machine
ExplosionPrisoner of the Machine
12
02Turn 2203 damage
Catimimi
Darkflight SlapCatimimi
176Shadow +3 · Nature +3 · Fire +3
Prisoner of the Machine
ExplosionPrisoner of the Machine
27
See the rest of the planCollapse the plan+8 turns
03Turn 3220 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Ignea
SilentfireIgnea
Prisoner of the Machine
EmberguardPrisoner of the Machine
Mistress of Tints
Elemental ChaosMistress of Tints
170
Prisoner of the Machine
ExplosionPrisoner of the Machine
50
04Turn 4563 damage
Catimimi
Darkflight SlapCatimimi
232Shadow +3 · Nature +3 · Fire +3
Ignea
IncandescenceIgnea
248Fire +2
Prisoner of the Machine
ExplosionPrisoner of the Machine
83
05Turn 5109 damage
Prisoner of the Machine
ExplosionPrisoner of the Machine
109
06Turn 6362 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Ignea
SilentfireIgnea
Prisoner of the Machine
EmberguardPrisoner of the Machine
Mistress of Tints
Elemental ChaosMistress of Tints
213
Prisoner of the Machine
ExplosionPrisoner of the Machine
149
07Turn 7182 damage
Prisoner of the Machine
ExplosionPrisoner of the Machine
182
08Turn 8578 damage
Ignea
IncandescenceIgnea
347Fire +2
Prisoner of the Machine
ExplosionPrisoner of the Machine
231
09Turn 9252 damage
Ignea
SilentfireIgnea
Prisoner of the Machine
EmberguardPrisoner of the Machine
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
252
10Turn 10Abilities on cooldown.

Abilities on cooldown.